Searched refs:max_shader_buffers (Results 1 – 3 of 3) sorted by relevance
644 unsigned max_shader_buffers; member
874 tc->max_shader_buffers); in tc_add_shader_bindings_to_buffer_list()898 tc->max_shader_buffers); in tc_rebind_shader_bindings()5283 tc->max_shader_buffers = in threaded_context_create()
155 int max_shader_buffers = VIRGL_SHADER_STAGE_CAP_V2(max_shader_storage_blocks, shader); in virgl_get_shader_param() local156 if (max_shader_buffers != INT_MAX) { in virgl_get_shader_param()157 return max_shader_buffers; in virgl_get_shader_param()