Searched refs:max_unroll_iterations_fp64 (Results 1 – 4 of 4) sorted by relevance
910 else if (shader->options->max_unroll_iterations_fp64 && loop->info->has_soft_fp64) in check_unrolling_restrictions()911 max_iter = shader->options->max_unroll_iterations_fp64; in check_unrolling_restrictions()
4282 unsigned max_unroll_iterations_fp64; member
127 (nir->options->max_unroll_iterations_fp64 && in gl_nir_opts()
1332 screen->nir_options.max_unroll_iterations_fp64 = 32; in zink_screen_init_compiler()