Searched refs:multiSampleCount (Results 1 – 13 of 13) sorted by relevance
/external/swiftshader/src/Device/ |
D | QuadRasterizer.cpp | 56 primitive += sizeof(Primitive) * state.multiSampleCount; in generate() 105 for(unsigned int q = 1; q < state.multiSampleCount; q++) in rasterize() 118 for(unsigned int q = 1; q < state.multiSampleCount; q++) in rasterize() 131 for(unsigned int q = 0; q < state.multiSampleCount; q++) in rasterize() 184 for(unsigned int q = 0; q < state.multiSampleCount; q++) in rasterize() 198 for(unsigned int q = 0; q < state.multiSampleCount; q++) in rasterize()
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D | SetupProcessor.cpp | 86 state.multiSampleCount = fragmentOutputInterfaceState.getSampleCount(); in update() 87 state.enableMultiSampling = state.multiSampleCount > 1 && !isBresenhamLine; in update()
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D | PixelProcessor.cpp | 153 state.multiSampleCount = static_cast<unsigned int>(fragmentOutputInterfaceState.getSampleCount()); in update() 155 state.enableMultiSampling = state.multiSampleCount > 1 && !isBresenhamLine; in update()
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D | SetupProcessor.hpp | 57 unsigned int multiSampleCount : 3; // 1, 2 or 4 member
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D | PixelProcessor.hpp | 92 unsigned int multiSampleCount; member
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D | Renderer.cpp | 735 int ms = state.multiSampleCount; in setupSolidTriangles() 780 int ms = state.multiSampleCount; in setupWireframeTriangles() 835 int ms = state.multiSampleCount; in setupPointTriangles() 881 int ms = state.multiSampleCount; in setupLines() 902 int ms = state.multiSampleCount; in setupPoints()
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/external/swiftshader/src/Pipeline/ |
D | PixelProgram.cpp | 83 if(state.sampleShadingEnabled && state.multiSampleCount > 1) in setBuiltins() 190 SIMD::Float((state.multiSampleCount > 1) ? VkSampleLocations4[sampleId][0] : 0.5f); in executeShader() 192 SIMD::Float((state.multiSampleCount > 1) ? VkSampleLocations4[sampleId][1] : 0.5f); in executeShader() 201 …utine, activeLaneMask, storesAndAtomicsMask, descriptorSets, &attachments, state.multiSampleCount); in executeShader()
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D | SpirvShader.hpp | 990 …riptorSets, const vk::Attachments *attachments = nullptr, unsigned int multiSampleCount = 0) const; 1051 unsigned int multiSampleCount); 1067 unsigned int multiSampleCount); 1585 const unsigned int multiSampleCount; member in sw::SpirvEmitter
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D | SpirvShader.cpp | 1832 …:Bindings &descriptorSets, const vk::Attachments *attachments, unsigned int multiSampleCount) const in emit() 1834 …, entryPoint, activeLaneMask, storesAndAtomicsMask, attachments, descriptorSets, multiSampleCount); in emit() 1903 unsigned int multiSampleCount) in SpirvEmitter() argument 1911 , multiSampleCount(multiSampleCount) in SpirvEmitter() 1922 unsigned int multiSampleCount) in emit() argument 1924 …, entryPoint, activeLaneMask, storesAndAtomicsMask, attachments, descriptorSets, multiSampleCount); in emit()
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D | SpirvShaderGLSLstd450.cpp | 995 bool multisample = (multiSampleCount > 1); in EmitInterpolate() 1019 ASSERT(multiSampleCount == NUM_SAMPLES); in EmitInterpolate()
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D | SetupRoutine.cpp | 188 For(Int q = 0, q < state.multiSampleCount, q++) in generate()
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D | PixelRoutine.cpp | 32 if(state.sampleShadingEnabled && (state.minSampleShading * state.multiSampleCount > 1.0f)) in shouldUsePerSampleShading() 67 , invocationCount(perSampleShading ? state.multiSampleCount : 1) in PixelRoutine() 82 unsigned int sampleEnd = perSampleShading ? (invocation + 1) : state.multiSampleCount; in getSampleSet() 225 if(perSampleShading && (state.multiSampleCount > 1)) in quad()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMiscTests.cpp | 1348 const VkSampleCountFlagBits multiSampleCount; member 1400 if ((allowedSampleCounts & params.multiSampleCount) == 0u) in checkVaryingSamplesFragSupport() 1465 const auto maxPositions = params.multiSampleCount * params.multiSampleCount; in varyingSamplesFragTest() 1569 …params.multiSampleCount, // VkSampleCountFlagBits rasterizationSa… in varyingSamplesFragTest() 1778 const auto vkSampleCount = (multiSample ? params.multiSampleCount : VK_SAMPLE_COUNT_1_BIT); in varyingSamplesFragTest()
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