Searched refs:need_push_constants (Results 1 – 1 of 1) sorted by relevance
5656 … const struct radv_shader *shader, const uint32_t *values, bool *need_push_constants) in radv_emit_all_inline_push_consts() argument5659 *need_push_constants |= true; in radv_emit_all_inline_push_consts()5699 bool need_push_constants = false; in radv_flush_constants() local5726 &need_push_constants); in radv_flush_constants()5736 &need_push_constants); in radv_flush_constants()5741 … (uint32_t *)cmd_buffer->push_constants, &need_push_constants); in radv_flush_constants()5745 if (need_push_constants) { in radv_flush_constants()