Home
last modified time | relevance | path

Searched refs:newShaderFile (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderUtil.cpp1424 std::ofstream newShaderFile(name + ".x"); in saveShader() local
1425 if (newShaderFile.is_open()) in saveShader()
1427 newShaderFile << code; in saveShader()
1428 newShaderFile.close(); in saveShader()