/external/mesa3d/src/gallium/frontends/rusticl/ |
D | rusticl_nir.c | 90 return nir_shader_lower_instructions( in rusticl_lower_intrinsics() 130 progress = nir_shader_lower_instructions( in rusticl_lower_inputs()
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/external/mesa3d/src/amd/common/nir/ |
D | ac_nir_lower_sin_cos.c | 30 return nir_shader_lower_instructions(shader, is_sin_cos, lower_sin_cos, NULL); in ac_nir_lower_sin_cos()
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D | ac_nir_lower_taskmesh_io_to_mem.c | 300 nir_shader_lower_instructions(shader, in ac_nir_lower_task_outputs_to_mem() 348 nir_shader_lower_instructions(shader, in ac_nir_lower_mesh_inputs_to_mem()
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/external/mesa3d/src/freedreno/ir3/ |
D | ir3_nir_lower_64b.c | 165 return nir_shader_lower_instructions( in ir3_nir_lower_64b_intrinsics() 206 return nir_shader_lower_instructions( in ir3_nir_lower_64b_undef() 293 return nir_shader_lower_instructions( in ir3_nir_lower_64b_global()
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D | ir3_nir_lower_load_barycentric_at_sample.c | 73 return nir_shader_lower_instructions( in ir3_nir_lower_load_barycentric_at_sample()
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D | ir3_nir_lower_load_barycentric_at_offset.c | 78 return nir_shader_lower_instructions( in ir3_nir_lower_load_barycentric_at_offset()
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D | ir3_nir_analyze_ubo_ranges.c | 816 return nir_shader_lower_instructions(nir, fixup_load_const_ir3_filter, in ir3_nir_fixup_load_const_ir3() 870 bool progress = nir_shader_lower_instructions( in ir3_nir_lower_load_constant()
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D | ir3_lower_subgroups.c | 708 return nir_shader_lower_instructions(nir, filter_scan_reduce, in ir3_nir_opt_subgroups() 877 return nir_shader_lower_instructions(nir, filter_shuffle, lower_shuffle, in ir3_nir_lower_shuffle()
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/external/mesa3d/src/intel/vulkan_hasvk/ |
D | anv_nir_lower_multiview.c | 188 return nir_shader_lower_instructions(shader, is_load_view_index, in anv_nir_lower_multiview() 193 return nir_shader_lower_instructions(shader, is_load_view_index, in anv_nir_lower_multiview()
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_nir_lower_ubo_to_uniform.c | 80 return nir_shader_lower_instructions(shader, in etna_nir_lower_ubo_to_uniform()
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/external/mesa3d/src/broadcom/compiler/ |
D | v3d_nir_lower_txf_ms.c | 74 return nir_shader_lower_instructions(s, in v3d_nir_lower_txf_ms()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_nir_lower_multiview.c | 189 return nir_shader_lower_instructions(shader, is_load_view_index, in anv_nir_lower_multiview() 194 return nir_shader_lower_instructions(shader, is_load_view_index, in anv_nir_lower_multiview()
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/external/mesa3d/src/compiler/nir/ |
D | nir_lower_convert_alu_types.c | 139 return nir_shader_lower_instructions(shader, is_alu_conversion, in nir_lower_alu_conversion_to_intrinsic()
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D | nir_opt_uniform_subgroup.c | 154 bool progress = nir_shader_lower_instructions(shader, in nir_opt_uniform_subgroup()
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D | nir_lower_ubo_vec4.c | 187 return nir_shader_lower_instructions(shader, in nir_lower_ubo_vec4()
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D | nir_lower_tex_shadow.c | 150 nir_shader_lower_instructions(s, in nir_lower_tex_shadow()
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D | nir_lower_idiv.c | 181 return nir_shader_lower_instructions(shader, in nir_lower_idiv()
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D | nir_split_64bit_vec3_and_vec4.c | 319 nir_shader_lower_instructions(sh, in nir_split_64bit_vec3_and_vec4()
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D | nir_lower_system_values.c | 356 bool progress = nir_shader_lower_instructions(shader, in nir_lower_system_values() 800 nir_shader_lower_instructions(shader, in nir_lower_compute_system_values()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_nir_lower_txf_ms.c | 128 nir_shader_lower_instructions(s, in vc4_nir_lower_txf_ms()
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/external/mesa3d/src/microsoft/compiler/ |
D | dxil_nir_lower_vs_vertex_conversion.c | 162 nir_shader_lower_instructions(s, in dxil_nir_lower_vs_vertex_conversion()
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/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_nir_legalize_image_load_store.cpp | 174 bool progress = nir_shader_lower_instructions(shader, in r600_legalize_image_load_store()
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D | sfn_nir_lower_tex.cpp | 286 return nir_shader_lower_instructions(shader, in r600_nir_lower_cube_to_2darray()
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/external/mesa3d/src/asahi/compiler/ |
D | agx_nir_lower_interpolation.c | 168 return nir_shader_lower_instructions(s, needs_lower, lower, NULL); in agx_nir_lower_interpolation()
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/external/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_lower_vulkan_resource.c | 237 nir_shader_lower_instructions(shader, lower_vulkan_resource_index, lower_vri_instr, layout); in lvp_lower_pipeline_layout()
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