Searched refs:noiseData (Results 1 – 4 of 4) sorted by relevance
120 const uint16_t* noiseData; // [4 channels][256 elements][vector of 2] member
103 ctx->noiseData = &fPaintingData->fNoise[0][0][0]; in appendStages()
942 const PerlinNoiseShaderBlock::PerlinNoiseData& noiseData, in add_perlin_noise_uniform_data() argument946 gatherer->write(noiseData.fBaseFrequency); in add_perlin_noise_uniform_data()947 gatherer->write(noiseData.fStitchData); in add_perlin_noise_uniform_data()948 gatherer->write(static_cast<int>(noiseData.fType)); in add_perlin_noise_uniform_data()949 gatherer->write(noiseData.fNumOctaves); in add_perlin_noise_uniform_data()950 gatherer->write(static_cast<int>(noiseData.stitching())); in add_perlin_noise_uniform_data()954 gatherer->add(noiseData.fPermutationsProxy, {SkFilterMode::kNearest, kRepeatXTileModes}); in add_perlin_noise_uniform_data()955 gatherer->add(noiseData.fNoiseProxy, {SkFilterMode::kNearest, kRepeatXTileModes}); in add_perlin_noise_uniform_data()963 const PerlinNoiseData& noiseData) { in AddBlock() argument964 add_perlin_noise_uniform_data(keyContext.dict(), noiseData, gatherer); in AddBlock()
3765 const uint32_t* channelNoiseData = reinterpret_cast<const uint32_t*>(ctx->noiseData); in HIGHP_STAGE()