Searched refs:num_shaderbufs (Results 1 – 2 of 2) sorted by relevance
2435 unsigned num_shaderbufs = shader->cs_num_shaderbufs_in_user_sgprs; in si_emit_compute_shader_pointers() local2437 if (num_shaderbufs && sctx->compute_shaderbuf_sgprs_dirty) { in si_emit_compute_shader_pointers()2442 num_shaderbufs * 4); in si_emit_compute_shader_pointers()2444 for (unsigned i = 0; i < num_shaderbufs; i++) in si_emit_compute_shader_pointers()
3555 unsigned start, num_shaderbufs, num_constbufs, num_images, num_msaa_images, num_samplers; in si_get_active_slot_masks() local3557 num_shaderbufs = info->base.num_ssbos; in si_get_active_slot_masks()3565 start = si_get_shaderbuf_slot(num_shaderbufs - 1); in si_get_active_slot_masks()3566 *const_and_shader_buffers = u_bit_consecutive64(start, num_shaderbufs + num_constbufs); in si_get_active_slot_masks()