| /external/mesa3d/src/amd/vulkan/ |
| D | radv_pipeline_cache.c | 189 unsigned num_shaders; member 199 radv_pipeline_cache_object_create(struct vk_device *device, unsigned num_shaders, const void *hash,… in radv_pipeline_cache_object_create() argument 202 …sizeof(struct radv_pipeline_cache_object) + (num_shaders * sizeof(struct radv_shader *)) + data_si… in radv_pipeline_cache_object_create() 209 object->num_shaders = num_shaders; in radv_pipeline_cache_object_create() 210 object->data = &object->shaders[num_shaders]; in radv_pipeline_cache_object_create() 213 memset(object->shaders, 0, sizeof(object->shaders[0]) * num_shaders); in radv_pipeline_cache_object_create() 225 for (unsigned i = 0; i < pipeline_obj->num_shaders; i++) { in radv_pipeline_cache_object_destroy() 241 unsigned num_shaders = blob_read_uint32(blob); in radv_pipeline_cache_object_deserialize() local 245 object = radv_pipeline_cache_object_create(&device->vk, num_shaders, key_data, data_size); in radv_pipeline_cache_object_deserialize() 251 for (unsigned i = 0; i < num_shaders; i++) { in radv_pipeline_cache_object_deserialize() [all …]
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| D | radv_pipeline_rt.c | 409 unsigned num_shaders = num_resume_shaders + 1; in radv_rt_nir_to_asm() local 410 nir_shader **shaders = ralloc_array(stage->nir, nir_shader *, num_shaders); in radv_rt_nir_to_asm() 422 for (uint32_t i = 0; i < num_shaders; i++) { in radv_rt_nir_to_asm() 447 for (uint32_t i = 0; i < num_shaders; i++) in radv_rt_nir_to_asm() 454 nir_string = radv_dump_nir_shaders(instance, shaders, num_shaders); in radv_rt_nir_to_asm() 458 …radv_shader_nir_to_asm(device, stage, shaders, num_shaders, NULL, keep_executable_info, keep_stati… in radv_rt_nir_to_asm() 475 …radv_shader_dump_debug_info(device, dump_shader, binary, shader, shaders, num_shaders, &stage->inf… in radv_rt_nir_to_asm()
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| /external/mesa3d/src/compiler/glsl/ |
| D | gl_nir_linker.c | 1408 struct gl_linked_shader **linked_shader, unsigned num_shaders) in prelink_lowering() argument 1410 for (unsigned i = 0; i < num_shaders; i++) { in prelink_lowering() 1451 if (num_shaders == 1) in prelink_lowering() 1457 for (unsigned i = 0; i < num_shaders; i++) { in prelink_lowering() 1514 unsigned num_shaders = 0; in gl_nir_lower_optimize_varyings() local 1530 shaders[num_shaders] = nir; in gl_nir_lower_optimize_varyings() 1534 num_shaders++; in gl_nir_lower_optimize_varyings() 1539 for (unsigned i = 0; i < num_shaders; i++) in gl_nir_lower_optimize_varyings() 1546 if (num_shaders == 1) { in gl_nir_lower_optimize_varyings() 1558 for (unsigned i = 0; i < num_shaders; i++) { in gl_nir_lower_optimize_varyings() [all …]
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| D | gl_nir_linker.h | 76 unsigned num_shaders); 148 unsigned num_shaders);
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| D | gl_nir_link_functions.c | 336 unsigned num_shaders) in gl_nir_link_function_calls() argument 375 for (unsigned i = 0; i < num_shaders; i++) { in gl_nir_link_function_calls() 539 for (unsigned i = 0; i < num_shaders; i++) { in gl_nir_link_function_calls()
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| D | gl_nir_lower_packed_varyings.c | 1032 unsigned num_shaders = 0; in gl_nir_lower_packed_varyings() local 1035 linked_shaders[num_shaders++] = prog->_LinkedShaders[i]; in gl_nir_lower_packed_varyings() 1043 linked_shaders[num_shaders - 1] == linked_shader; in gl_nir_lower_packed_varyings()
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| D | gl_nir_link_interface_blocks.c | 525 unsigned num_shaders) in gl_nir_validate_intrastage_interface_blocks() argument 542 for (unsigned int i = 0; i < num_shaders; i++) { in gl_nir_validate_intrastage_interface_blocks()
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| D | gl_nir_link_varyings.c | 4325 unsigned num_shaders = 0; in link_varyings() local 4329 linked_shader[num_shaders++] = prog->_LinkedShaders[i]; in link_varyings() 4354 if (num_shaders == 1) { in link_varyings() 4366 for (int i = num_shaders - 2; i >= 0; i--) { in link_varyings() 4453 if (num_shaders == 1) { in link_varyings()
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| /external/mesa3d/src/mesa/state_tracker/ |
| D | st_glsl_to_nir.cpp | 500 unsigned num_shaders = 0; in st_link_glsl_to_nir() local 518 linked_shader[num_shaders++] = shader_program->_LinkedShaders[i]; in st_link_glsl_to_nir() 521 for (unsigned i = 0; i < num_shaders; i++) { in st_link_glsl_to_nir() 567 for (unsigned i = 0; i < num_shaders; i++) { in st_link_glsl_to_nir() 576 for (unsigned i = 0; i < num_shaders; i++) { in st_link_glsl_to_nir() 659 if (shader_program->SeparateShader && num_shaders > 0) { in st_link_glsl_to_nir() 661 struct gl_linked_shader *last_shader = linked_shader[num_shaders - 1]; in st_link_glsl_to_nir() 675 for (unsigned i = 0; i < num_shaders; i++) { in st_link_glsl_to_nir() 701 for (unsigned i = 0; i < num_shaders; i++) { in st_link_glsl_to_nir() 719 for (unsigned i = 0; i < num_shaders; i++) { in st_link_glsl_to_nir()
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| /external/mesa3d/src/gallium/drivers/radeonsi/ |
| D | si_shader_aco.c | 160 unsigned num_shaders = 0; in si_aco_compile_shader() local 169 shaders[num_shaders++] = in si_aco_compile_shader() 175 shaders[num_shaders++] = nir; in si_aco_compile_shader() 177 aco_compile_shader(&options, &info, num_shaders, shaders, &args->ac, in si_aco_compile_shader()
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| /external/mesa3d/src/amd/common/ |
| D | ac_rgp_elf_object_pack.c | 118 uint32_t num_shaders; in ac_rgp_write_msgpack() local 122 num_shaders = util_bitcount(record->shader_stages_mask); in ac_rgp_write_msgpack() 150 ac_msgpack_add_fixmap_op(&msgpack, num_shaders); in ac_rgp_write_msgpack() 217 ac_msgpack_add_fixmap_op(&msgpack, num_shaders); in ac_rgp_write_msgpack()
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| /external/mesa3d/src/gallium/drivers/svga/ |
| D | svga_shader.c | 804 svga->hud.num_shaders++; in svga_new_shader_variant() 839 svga->hud.num_shaders--; in svga_destroy_shader_variant()
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| D | svga_context.h | 708 uint64_t num_shaders; /**< SVGA_QUERY_NUM_SHADERS */ member
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| D | svga_pipe_query.c | 1173 vresult->u64 = svga->hud.num_shaders; in svga_get_query_result()
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| /external/mesa3d/src/intel/vulkan/ |
| D | anv_genX.h | 189 uint32_t num_shaders);
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| D | genX_cmd_buffer.c | 2281 uint32_t num_shaders) in genX() 2286 for (uint32_t i = 0; i < num_shaders; i++) { in genX() 2325 for (uint32_t i = 0; i < num_shaders; i++) { in genX()
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| /external/virglrenderer/tests/ |
| D | test_fuzzer_formats.c | 962 uint32_t num_shaders = PIPE_MAX_SHADER_IMAGES + 1; in test_vrend_set_shader_images_overflow() local 963 uint32_t size = num_shaders * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 3; in test_vrend_set_shader_images_overflow()
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| /external/mesa3d/src/gallium/drivers/r600/ |
| D | r600_pipe.h | 326 unsigned num_shaders; member
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| D | r600_state_common.c | 915 if (sel->num_shaders > 1) { in r600_shader_select() 943 sel->num_shaders++; in r600_shader_select()
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| /external/mesa3d/src/gallium/drivers/zink/ |
| D | zink_descriptors.c | 510 unsigned num_shaders = pg->is_compute ? 1 : ZINK_GFX_SHADER_COUNT; in zink_descriptor_program_init() local 513 for (int i = 0; i < num_shaders; i++) { in zink_descriptor_program_init()
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| /external/mesa3d/src/intel/vulkan_hasvk/ |
| D | genX_cmd_buffer.c | 2448 uint32_t num_shaders) in flush_descriptor_sets() argument 2453 for (uint32_t i = 0; i < num_shaders; i++) { in flush_descriptor_sets() 2492 for (uint32_t i = 0; i < num_shaders; i++) { in flush_descriptor_sets()
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