Searched refs:operandArray (Results 1 – 1 of 1) sorted by relevance
2820 const TConstantUnion *operandArray = getConstantValue(); in foldUnaryNonComponentWise() local2821 ASSERT(operandArray); in foldUnaryNonComponentWise()2833 if (operandArray[i].getBConst()) in foldUnaryNonComponentWise()2847 if (!operandArray[i].getBConst()) in foldUnaryNonComponentWise()2858 resultArray->setFConst(VectorLength(operandArray, objectSize)); in foldUnaryNonComponentWise()2866 GetMatrix(operandArray, getType().getRows(), getType().getCols()).transpose(); in foldUnaryNonComponentWise()2877 resultArray->setFConst(GetMatrix(operandArray, size).determinant()); in foldUnaryNonComponentWise()2887 angle::Matrix<float> result = GetMatrix(operandArray, size).inverse(); in foldUnaryNonComponentWise()2897 gl::packSnorm2x16(operandArray[0].getFConst(), operandArray[1].getFConst())); in foldUnaryNonComponentWise()2905 gl::unpackSnorm2x16(operandArray[0].getUConst(), &f1, &f2); in foldUnaryNonComponentWise()[all …]