Searched refs:pandecode_shader_disassemble (Results 1 – 4 of 4) sorted by relevance
| /external/mesa3d/src/panfrost/lib/genxml/ |
| D | decode_jm.c | 300 pandecode_shader_disassemble(ctx, state.shader.shader & ~0xF, gpu_id); in GENX() 306 pandecode_shader_disassemble(ctx, state.secondary_shader, gpu_id); in GENX() 327 pandecode_shader_disassemble(ctx, shader, gpu_id); in GENX() 345 pandecode_shader_disassemble(ctx, shader, gpu_id); in GENX()
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| D | decode.c | 406 pandecode_shader_disassemble(ctx, desc.binary, gpu_id); in GENX() 504 pandecode_shader_disassemble(ctx, blend_shader, gpu_id); in GENX()
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| D | decode.h | 213 void pandecode_shader_disassemble(struct pandecode_context *ctx,
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| D | decode_common.c | 471 pandecode_shader_disassemble(struct pandecode_context *ctx, uint64_t shader_ptr, in pandecode_shader_disassemble() function
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