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Searched refs:prepare_shader (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cGLSLnoperspectiveTests.cpp96 glw::GLuint prepare_shader(deqp::Context &context, glw::GLenum stage, const glw::GLchar *code) in prepare_shader() function
207 fragment_shader_id = prepare_shader(context, GL_FRAGMENT_SHADER, fragment_shader_code); in prepare_program()
212 vertex_shader_id = prepare_shader(context, GL_VERTEX_SHADER, vertex_shader_code); in prepare_program()
/external/mesa3d/src/gallium/drivers/panfrost/
Dpan_screen.h64 void (*prepare_shader)(struct panfrost_compiled_shader *, member
Dpan_shader.c254 screen->vtbl.prepare_shader(state, desc_pool, upload); in panfrost_shader_get()
Dpan_cmdstream.c3840 prepare_shader(struct panfrost_compiled_shader *state, in prepare_shader() function
4073 screen->vtbl.prepare_shader = prepare_shader; in GENX()
/external/mesa3d/docs/relnotes/
D22.1.0.rst343 - panfrost: Rename prepare_rsd->prepare_shader