Searched refs:prim_start (Results 1 – 2 of 2) sorted by relevance
367 uint32_t prim_start = output_prims->primitive_count; in draw_tess_eval_shader_run() local410 …output_prims->primitive_lengths = REALLOC(output_prims->primitive_lengths, prim_start * sizeof(uin… in draw_tess_eval_shader_run()412 for (uint32_t i = prim_start; i < output_prims->primitive_count; i++) { in draw_tess_eval_shader_run()
610 …de( global struct BVH2* bvh, uint node_index, struct AABB3f* box, uint prim_start, uint prim_count…614 n->meta_u = prim_start;