Searched refs:ps_need_output (Results 1 – 2 of 2) sorted by relevance
713 bool ps_need_output = ctx->stage == MESA_SHADER_FRAGMENT; in si_llvm_translate_nir() local715 if (ls_need_output || ps_need_output) { in si_llvm_translate_nir()
5376 bool ps_need_output = ctx->stage == fragment_fs; in visit_store_output() local5378 if (ls_need_output || ps_need_output) { in visit_store_output()