Searched refs:push_range_count (Results 1 – 7 of 7) sorted by relevance
314 for (unsigned i = 0; i < shader->push_range_count; ++i) { in find_push_range_containing()354 assert((shader->push_range_count < ARRAY_SIZE(shader->push)) && in lay_out_table()362 shader->push[shader->push_range_count++] = (struct agx_push_range){ in lay_out_table()390 shader->push[shader->push_range_count++] = (struct agx_push_range){ in lay_out_uniforms()397 shader->push[shader->push_range_count++] = (struct agx_push_range){ in lay_out_uniforms()405 shader->push[shader->push_range_count++] = (struct agx_push_range){ in lay_out_uniforms()415 shader->push[shader->push_range_count++] = (struct agx_push_range){ in lay_out_uniforms()427 shader->push[shader->push_range_count++] = (struct agx_push_range){ in lay_out_uniforms()434 shader->push[shader->push_range_count++] = (struct agx_push_range){ in lay_out_uniforms()441 shader->push[shader->push_range_count++] = (struct agx_push_range){ in lay_out_uniforms()
72 blob_write_uint32(blob, binary->push_range_count); in write_shader()74 sizeof(binary->push[0]) * binary->push_range_count); in write_shader()124 binary->push_range_count = blob_read_uint32(blob); in read_shader()126 sizeof(binary->push[0]) * binary->push_range_count); in read_shader()
234 unsigned push_range_count; member
2970 agx_usc_size(constant_push_ranges + cs->push_range_count + 2); in agx_build_pipeline()2996 for (unsigned i = 0; i < cs->push_range_count; ++i) { in agx_build_pipeline()
66 uint32_t push_range_count; member
61 layout->push_range_count = pCreateInfo->pushConstantRangeCount; in vk_pipeline_layout_init()
1151 pipeline_layout->push_range_count); in vk_graphics_pipeline_compile_shaders()1368 for (uint32_t r = 0; r < pipeline_layout->push_range_count; r++) { in vk_graphics_pipeline_compile_shaders()1939 for (uint32_t r = 0; r < pipeline_layout->push_range_count; r++) { in vk_pipeline_compile_compute_stage()