Searched refs:r600_pipe_shader (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_shader.h | 26 struct r600_pipe_shader { struct 28 struct r600_pipe_shader *next_variant; argument 30 struct r600_pipe_shader *gs_copy_shader; argument 59 struct r600_pipe_shader *gs, argument
|
D | r600_pipe.h | 312 struct r600_pipe_shader; 315 struct r600_pipe_shader *current; 425 struct r600_pipe_shader *shader; 673 void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader); 674 void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader); 675 void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader); 676 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader); 677 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader); 678 void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader); 718 struct r600_pipe_shader *shader, [all …]
|
D | r600_sfn.h | 23 struct r600_pipe_shader *pipeshader,
|
D | r600_shader.c | 104 struct r600_pipe_shader *shader) in store_shader() 134 struct r600_pipe_shader *shader, in r600_pipe_shader_create() 323 void r600_pipe_shader_destroy(struct pipe_context *ctx UNUSED, struct r600_pipe_shader *shader) in r600_pipe_shader_destroy() 701 struct r600_pipe_shader *gs, in generate_gs_copy_shader() 706 struct r600_pipe_shader *cshader; in generate_gs_copy_shader() 717 cshader = calloc(1, sizeof(struct r600_pipe_shader)); in generate_gs_copy_shader()
|
D | r600_sfn.cpp | 42 struct r600_pipe_shader *pipeshader, in r600_shader_from_nir()
|
D | r600_state_common.c | 898 struct r600_pipe_shader * shader = NULL; in r600_shader_select() 916 struct r600_pipe_shader *p = sel->current, *c = p->next_variant; in r600_shader_select() 930 shader = CALLOC(1, sizeof(struct r600_pipe_shader)); in r600_shader_select() 1143 struct r600_pipe_shader *p = sel->current, *c; in r600_delete_shader_selector() 1558 struct r600_pipe_shader *shader) in update_shader_atom() 1620 struct r600_pipe_shader *current) in r600_update_clip_state() 1721 struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch, in r600_setup_scratch_area_for_shader() 1808 struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader; in r600_setup_scratch_buffers() 1855 struct r600_pipe_shader *clip_so_current = NULL; in r600_update_derived_state() 2671 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader; in r600_emit_shader()
|
D | evergreen_state.c | 2324 struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader; in evergreen_setup_scratch_buffers() 3389 void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in evergreen_update_ps_state() 3600 void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in evergreen_update_es_state() 3616 void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in evergreen_update_gs_state() 3677 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in evergreen_update_vs_state() 3732 void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in evergreen_update_hs_state() 3746 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in evergreen_update_ls_state() 4976 struct r600_pipe_shader *cs_shader, in evergreen_emit_atomic_buffer_setup_count() 4986 struct r600_pipe_shader *pshader; in evergreen_emit_atomic_buffer_setup_count()
|
D | r600_state.c | 2439 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in r600_update_ps_state() 2605 void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in r600_update_vs_state() 2662 void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in r600_update_gs_state() 2724 void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in r600_update_es_state()
|
D | evergreen_compute.c | 703 struct r600_pipe_shader *current; in compute_emit_cs()
|