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Searched refs:r600_pipe_shader_destroy (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.c319 r600_pipe_shader_destroy(ctx, shader); in r600_pipe_shader_create()
323 void r600_pipe_shader_destroy(struct pipe_context *ctx UNUSED, struct r600_pipe_shader *shader) in r600_pipe_shader_destroy() function
Dr600_pipe.h721 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
Dr600_state_common.c1147 r600_pipe_shader_destroy(ctx, p->gs_copy_shader); in r600_delete_shader_selector()
1150 r600_pipe_shader_destroy(ctx, p); in r600_delete_shader_selector()
/external/mesa3d/docs/relnotes/
D7.10.rst1507 - r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().
2519 - r600g: Added r600_pipe_shader_destroy().