Searched refs:referenceTextureId (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
D | glcInternalformatTests.cpp | 971 …GLuint referenceTextureId = createTexture(textureInternalFormat, textureFormat, textureType, m_tes… in iterate() local 986 gl.bindTexture(GL_TEXTURE_2D, referenceTextureId); in iterate() 1004 …amebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, referenceTextureId, 0); in iterate() 1009 …l.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, referenceTextureId, 0); in iterate() 1038 gl.deleteTextures(1, &referenceTextureId); in iterate() 1072 gl.deleteTextures(1, &referenceTextureId); in iterate()
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