Searched refs:reload_render_state (Results 1 – 1 of 1) sorted by relevance
62 struct lima_render_state reload_render_state = { in lima_pack_blit_cmd() local76 reload_render_state.multi_sample |= (sample_mask << 12); in lima_pack_blit_cmd()87 reload_render_state.alpha_blend &= 0x0fffffff; in lima_pack_blit_cmd()89 reload_render_state.depth_test |= 0x400; in lima_pack_blit_cmd()91 reload_render_state.depth_test |= 0x801; in lima_pack_blit_cmd()93 reload_render_state.depth_test |= 0x1000; in lima_pack_blit_cmd()94 reload_render_state.stencil_front = 0x0000024f; in lima_pack_blit_cmd()95 reload_render_state.stencil_back = 0x0000024f; in lima_pack_blit_cmd()96 reload_render_state.stencil_test = 0x0000ffff; in lima_pack_blit_cmd()100 memcpy(cpu + lima_blit_render_state_offset, &reload_render_state, in lima_pack_blit_cmd()[all …]