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Searched refs:renderTarget (Results 1 – 25 of 182) sorted by relevance

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/external/deqp/modules/glshared/
DglsShaderPerformanceCase.cpp119 static void logRenderTargetInfo(TestLog &log, const tcu::RenderTarget &renderTarget) in logRenderTargetInfo() argument
121 …Section("RenderTarget", "Render target") << TestLog::Message << "size: " << renderTarget.getWidth() in logRenderTargetInfo()
122 << "x" << renderTarget.getHeight() << TestLog::EndMessage << TestLog::Message << "bits:" in logRenderTargetInfo()
123 …<< " R" << renderTarget.getPixelFormat().redBits << " G" << renderTarget.getPixelFormat().greenBit… in logRenderTargetInfo()
124 …<< renderTarget.getPixelFormat().blueBits << " A" << renderTarget.getPixelFormat().alphaBits << " … in logRenderTargetInfo()
125 … << renderTarget.getDepthBits() << " S" << renderTarget.getStencilBits() << TestLog::EndMessage; in logRenderTargetInfo()
127 if (renderTarget.getNumSamples() != 0) in logRenderTargetInfo()
128 log << TestLog::Message << renderTarget.getNumSamples() << "x MSAA" << TestLog::EndMessage; in logRenderTargetInfo()
/external/deqp/external/openglcts/modules/common/
DglcInfoTests.cpp98 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
99 const tcu::PixelFormat &pixelFormat = renderTarget.getPixelFormat(); in iterate()
101 …tCtx.getLog() << TestLog::Integer("Width", "Width", "px", QP_KEY_TAG_NONE, renderTarget.getWidth()) in iterate()
102 … << TestLog::Integer("Height", "Height", "px", QP_KEY_TAG_NONE, renderTarget.getHeight()) in iterate()
108 renderTarget.getDepthBits()) in iterate()
110 renderTarget.getStencilBits()) in iterate()
112 renderTarget.getNumSamples()); in iterate()
DglcFragDepthTests.cpp145 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
146 int viewportW = de::min(128, renderTarget.getWidth()); in iterate()
147 int viewportH = de::min(128, renderTarget.getHeight()); in iterate()
148 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate()
149 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportH); in iterate()
154 if (renderTarget.getDepthBits() == 0) in iterate()
301 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
302 int viewportW = de::min(128, renderTarget.getWidth()); in iterate()
303 int viewportH = de::min(128, renderTarget.getHeight()); in iterate()
304 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate()
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/external/intel-media-driver/media_driver/agnostic/Xe_M/Xe_XPM/vp/hal/
Dvphal_render_sfc_xe_xpm.h151 PVPHAL_SURFACE renderTarget) in IsOutputCapable() argument
156 VPHAL_RENDER_CHK_NULL_NO_STATUS(renderTarget); in IsOutputCapable()
161 renderTarget); in IsOutputCapable()
164 (renderTarget->rcDst.top != 0 || in IsOutputCapable()
165 renderTarget->rcDst.left != 0)) in IsOutputCapable()
/external/deqp/modules/gles2/functional/
Des2fClipControlTests.cpp177 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in init() local
178 glw::GLuint viewportW = renderTarget.getWidth(); in init()
179 glw::GLuint viewportH = renderTarget.getHeight(); in init()
508 const tcu::RenderTarget &renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
509 glw::GLsizei viewportW = renderTarget.getWidth(); in ValidateFramebuffer()
510 glw::GLsizei viewportH = renderTarget.getHeight(); in ValidateFramebuffer()
732 const tcu::RenderTarget &renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
733 glw::GLsizei viewportW = renderTarget.getWidth(); in ValidateFramebuffer()
734 glw::GLsizei viewportH = renderTarget.getHeight(); in ValidateFramebuffer()
814 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in deinit() local
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Des2fDepthRangeTests.cpp153 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
154 const int viewportW = de::min(128, renderTarget.getWidth()); in iterate()
155 const int viewportH = de::min(128, renderTarget.getHeight()); in iterate()
156 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate()
157 const int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportH); in iterate()
162 if (renderTarget.getDepthBits() == 0) in iterate()
291 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
292 const int viewportW = de::min(128, renderTarget.getWidth()); in iterate()
293 const int viewportH = de::min(128, renderTarget.getHeight()); in iterate()
294 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate()
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Des2fDepthTests.cpp130 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in iterate() local
137 int width = deMin32(renderTarget.getWidth(), 128); in iterate()
138 int height = deMin32(renderTarget.getHeight(), 128); in iterate()
139 int x = rnd.getInt(0, renderTarget.getWidth() - width); in iterate()
140 int y = rnd.getInt(0, renderTarget.getHeight() - height); in iterate()
162 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate()
163 renderTarget.getStencilBits(), width, height); in iterate()
Des2fDepthStencilClearTests.cpp211 const tcu::RenderTarget &renderTarget = m_context.getRenderTarget(); in iterate() local
212 int width = renderTarget.getWidth(); in iterate()
213 int height = renderTarget.getHeight(); in iterate()
216 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1, 1, 1, 1); in iterate()
219 …if ((m_testDepth && renderTarget.getDepthBits() == 0) || (m_testStencil && renderTarget.getStencil… in iterate()
239 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in generateClears() local
240 int width = renderTarget.getWidth(); in generateClears()
241 int height = renderTarget.getHeight(); in generateClears()
404 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in renderReference() local
412 … tcu::TextureLevel depthBufRow(getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1); in renderReference()
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Des2fStencilTests.cpp279 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
280 int depthBits = renderTarget.getDepthBits(); in iterate()
281 int stencilBits = renderTarget.getStencilBits(); in iterate()
288 int width = deMin32(128, renderTarget.getWidth()); in iterate()
289 int height = deMin32(128, renderTarget.getHeight()); in iterate()
293 int viewportX = rnd.getInt(0, renderTarget.getWidth() - width); in iterate()
294 int viewportY = rnd.getInt(0, renderTarget.getHeight() - height); in iterate()
346 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate()
347 renderTarget.getStencilBits(), width, height); in iterate()
/external/skia/src/gpu/ganesh/vk/
DGrVkPipelineStateCache.cpp79 GrRenderTarget* renderTarget, in findOrCreatePipelineState() argument
85 SkASSERT(renderTarget->getStencilAttachment(programInfo.numSamples() > 1)); in findOrCreatePipelineState()
86 SkASSERT(renderTarget->numStencilBits(programInfo.numSamples() > 1) == 8); in findOrCreatePipelineState()
87 SkASSERT(renderTarget->getStencilAttachment(programInfo.numSamples() > 1)->numSamples() == in findOrCreatePipelineState()
96 GrProgramDesc desc = fGpu->caps()->makeDesc(renderTarget, programInfo, flags); in findOrCreatePipelineState()
/external/deqp/framework/referencerenderer/
DrrRenderer.cpp1041 void writeFragmentPackets(const RenderState &state, const RenderTarget &renderTarget, const Program… in writeFragmentPackets() argument
1047 const int numSamples = renderTarget.getNumSamples(); in writeFragmentPackets()
1110 … fragProcessor.render(renderTarget.getColorBuffer((int)outputNdx), renderTarget.getDepthBuffer(), in writeFragmentPackets()
1111renderTarget.getStencilBuffer(), &fragmentBuffer[0], fragCount, facetype, in writeFragmentPackets()
1117 void rasterizePrimitive(const RenderState &state, const RenderTarget &renderTarget, const Program &… in rasterizePrimitive() argument
1121 const int numSamples = renderTarget.getNumSamples(); in rasterizePrimitive()
1146 findPrimitiveMinimumResolvableDifference(triangle, renderTarget.getDepthBuffer()); in rasterizePrimitive()
1186 …writeFragmentPackets(state, renderTarget, program, &buffers.fragmentPackets[0], numRasterizedPacke… in rasterizePrimitive()
1192 void rasterizePrimitive(const RenderState &state, const RenderTarget &renderTarget, const Program &… in rasterizePrimitive() argument
1195 const int numSamples = renderTarget.getNumSamples(); in rasterizePrimitive()
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/external/deqp/modules/gles3/functional/
Des3fFragDepthTests.cpp136 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
137 int viewportW = de::min(128, renderTarget.getWidth()); in iterate()
138 int viewportH = de::min(128, renderTarget.getHeight()); in iterate()
139 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate()
140 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportH); in iterate()
145 if (renderTarget.getDepthBits() == 0) in iterate()
287 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
288 int viewportW = de::min(128, renderTarget.getWidth()); in iterate()
289 int viewportH = de::min(128, renderTarget.getHeight()); in iterate()
290 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate()
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Des3fDepthTests.cpp133 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in iterate() local
140 int width = deMin32(renderTarget.getWidth(), 128); in iterate()
141 int height = deMin32(renderTarget.getHeight(), 128); in iterate()
142 int x = rnd.getInt(0, renderTarget.getWidth() - width); in iterate()
143 int y = rnd.getInt(0, renderTarget.getHeight() - height); in iterate()
165 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate()
166 renderTarget.getStencilBits(), width, height); in iterate()
Des3fFboTestCase.cpp63 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in iterate() local
68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); in iterate()
69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight); in iterate()
70 int x = rnd.getInt(0, renderTarget.getWidth() - width); in iterate()
71 int y = rnd.getInt(0, renderTarget.getHeight() - height); in iterate()
109 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate()
110 renderTarget.getStencilBits(), width, height); in iterate()
Des3fDepthStencilClearTests.cpp215 const tcu::RenderTarget &renderTarget = m_context.getRenderTarget(); in iterate() local
216 int width = renderTarget.getWidth(); in iterate()
217 int height = renderTarget.getHeight(); in iterate()
220 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1, 1, 1, 1); in iterate()
223 …if ((m_testDepth && renderTarget.getDepthBits() == 0) || (m_testStencil && renderTarget.getStencil… in iterate()
243 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in generateClears() local
244 int width = renderTarget.getWidth(); in generateClears()
245 int height = renderTarget.getHeight(); in generateClears()
408 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in renderReference() local
416 … tcu::TextureLevel depthBufRow(getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1); in renderReference()
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Des3fStencilTests.cpp282 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local
283 int depthBits = renderTarget.getDepthBits(); in iterate()
284 int stencilBits = renderTarget.getStencilBits(); in iterate()
291 int width = deMin32(128, renderTarget.getWidth()); in iterate()
292 int height = deMin32(128, renderTarget.getHeight()); in iterate()
296 int viewportX = rnd.getInt(0, renderTarget.getWidth() - width); in iterate()
297 int viewportY = rnd.getInt(0, renderTarget.getHeight() - height); in iterate()
349 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate()
350 renderTarget.getStencilBits(), width, height); in iterate()
/external/deqp/external/openglcts/modules/gl/
Dgl4cClipControlTests.cpp190 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in init() local
191 glw::GLuint viewportW = renderTarget.getWidth(); in init()
192 glw::GLuint viewportH = renderTarget.getHeight(); in init()
516 const tcu::RenderTarget &renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
517 glw::GLuint viewportW = renderTarget.getWidth(); in ValidateFramebuffer()
518 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer()
703 const tcu::RenderTarget &renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
704 glw::GLuint viewportW = renderTarget.getWidth(); in ValidateFramebuffer()
705 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer()
894 const tcu::RenderTarget &renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local
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/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp63 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in iterate() local
68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); in iterate()
69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight); in iterate()
70 int x = rnd.getInt(0, renderTarget.getWidth() - width); in iterate()
71 int y = rnd.getInt(0, renderTarget.getHeight() - height); in iterate()
113 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate()
114 renderTarget.getStencilBits(), width, height); in iterate()
/external/skia/src/gpu/ganesh/
DGrCanvas.cpp50 const GrRenderTarget* renderTarget = proxy->peekRenderTarget(); in TopLayerBackendRenderTarget() local
51 return renderTarget ? renderTarget->getBackendRenderTarget() : GrBackendRenderTarget(); in TopLayerBackendRenderTarget()
/external/angle/src/libANGLE/renderer/wgpu/
DSurfaceWgpu.cpp50 outDepthStencilAttachment->renderTarget.set( in createDepthStencilAttachment()
137 *rtOut = &mColorAttachment.renderTarget; in getAttachmentRenderTarget()
142 *rtOut = &mDepthStencilAttachment.renderTarget; in getAttachmentRenderTarget()
172 mColorAttachment.renderTarget.set(&mColorAttachment.texture, view, in initializeImpl()
203 mColorAttachment.renderTarget.reset(); in destroy()
205 mDepthStencilAttachment.renderTarget.reset(); in destroy()
278 *rtOut = &mColorAttachment.renderTarget; in getAttachmentRenderTarget()
283 *rtOut = &mDepthStencilAttachment.renderTarget; in getAttachmentRenderTarget()
415 mColorAttachment.renderTarget.set(&mColorAttachment.texture, view, webgpu::LevelIndex(0), 0, in updateCurrentTexture()
/external/angle/src/libANGLE/renderer/metal/
DFrameBufferMtl.mm47 RenderTargetMtl *renderTarget)
51 if (renderTarget)
53 implFormat = renderTarget->getFormat().actualAngleFormat().fboImplementationInternalFormat;
1322 RenderTargetMtl *renderTarget = mColorRenderTargets[drawbuffer];
1323 if (!renderTarget || !renderTarget->getTexture())
1327 const mtl::Format &format = renderTarget->getFormat();
1339 contextMtl->getRenderTargetCommandEncoder(*renderTarget);
1456 RenderTargetMtl *renderTarget = mColorRenderTargets[i];
1457 if (renderTarget && renderTarget->getTexture())
1459 const mtl::Format &mtlFormat = renderTarget->getFormat();
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/external/intel-media-driver/media_driver/agnostic/gen12/vp/hal/
Dvphal_render_sfc_g12_base.cpp212 PVPHAL_SURFACE renderTarget) in IsOutputCapable() argument
222 renderTarget->TileType != MOS_TILE_Y) && in IsOutputCapable()
223 (renderTarget->Format == Format_NV12 || in IsOutputCapable()
224 renderTarget->Format == Format_P010 || in IsOutputCapable()
225 renderTarget->Format == Format_P016)) in IsOutputCapable()
227 if ((renderTarget->TileType == MOS_TILE_Y)) in IsOutputCapable()
246 PVPHAL_SURFACE renderTarget) in DetermineCscParams() argument
251 if (m_renderData.SfcInputCspace != renderTarget->ColorSpace) in DetermineCscParams()
/external/skia/src/gpu/ganesh/d3d/
DGrD3DCommandList.cpp459 void GrD3DDirectCommandList::clearRenderTargetView(const GrD3DRenderTarget* renderTarget, in clearRenderTargetView() argument
463 this->addResource(renderTarget->resource()); in clearRenderTargetView()
464 const GrD3DTextureResource* msaaTextureResource = renderTarget->msaaTextureResource(); in clearRenderTargetView()
465 if (msaaTextureResource && msaaTextureResource != renderTarget) { in clearRenderTargetView()
469 fCommandList->ClearRenderTargetView(renderTarget->colorRenderTargetView(), color.data(), in clearRenderTargetView()
483 void GrD3DDirectCommandList::setRenderTarget(const GrD3DRenderTarget* renderTarget) { in setRenderTarget() argument
485 this->addResource(renderTarget->resource()); in setRenderTarget()
486 const GrD3DTextureResource* msaaTextureResource = renderTarget->msaaTextureResource(); in setRenderTarget()
487 if (msaaTextureResource && msaaTextureResource != renderTarget) { in setRenderTarget()
490 D3D12_CPU_DESCRIPTOR_HANDLE rtvDescriptor = renderTarget->colorRenderTargetView(); in setRenderTarget()
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DGrD3DOpsRenderPass.cpp140 void set_scissor_rects(GrD3DGpu* gpu, const GrRenderTarget* renderTarget, GrSurfaceOrigin rtOrigin, in set_scissor_rects() argument
143 SkIRect::MakeWH(renderTarget->width(), renderTarget->height()).contains(scissorRect)); in set_scissor_rects()
152 scissor.top = renderTarget->height() - scissorRect.fBottom; in set_scissor_rects()
161 void set_viewport(GrD3DGpu* gpu, const GrRenderTarget* renderTarget) { in set_viewport() argument
165 viewport.Width = SkIntToScalar(renderTarget->width()); in set_viewport()
166 viewport.Height = SkIntToScalar(renderTarget->height()); in set_viewport()
/external/angle/src/libANGLE/renderer/d3d/
DRenderbufferD3D.cpp121 RenderTargetD3D *renderTarget = nullptr; in initializeContents() local
122 ANGLE_TRY(getRenderTarget(context, &renderTarget)); in initializeContents()
123 return mRenderer->initRenderTarget(context, renderTarget); in initializeContents()

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