/external/deqp/modules/glshared/ |
D | glsShaderPerformanceCase.cpp | 119 static void logRenderTargetInfo(TestLog &log, const tcu::RenderTarget &renderTarget) in logRenderTargetInfo() argument 121 …Section("RenderTarget", "Render target") << TestLog::Message << "size: " << renderTarget.getWidth() in logRenderTargetInfo() 122 << "x" << renderTarget.getHeight() << TestLog::EndMessage << TestLog::Message << "bits:" in logRenderTargetInfo() 123 …<< " R" << renderTarget.getPixelFormat().redBits << " G" << renderTarget.getPixelFormat().greenBit… in logRenderTargetInfo() 124 …<< renderTarget.getPixelFormat().blueBits << " A" << renderTarget.getPixelFormat().alphaBits << " … in logRenderTargetInfo() 125 … << renderTarget.getDepthBits() << " S" << renderTarget.getStencilBits() << TestLog::EndMessage; in logRenderTargetInfo() 127 if (renderTarget.getNumSamples() != 0) in logRenderTargetInfo() 128 log << TestLog::Message << renderTarget.getNumSamples() << "x MSAA" << TestLog::EndMessage; in logRenderTargetInfo()
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/external/deqp/external/openglcts/modules/common/ |
D | glcInfoTests.cpp | 98 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local 99 const tcu::PixelFormat &pixelFormat = renderTarget.getPixelFormat(); in iterate() 101 …tCtx.getLog() << TestLog::Integer("Width", "Width", "px", QP_KEY_TAG_NONE, renderTarget.getWidth()) in iterate() 102 … << TestLog::Integer("Height", "Height", "px", QP_KEY_TAG_NONE, renderTarget.getHeight()) in iterate() 108 renderTarget.getDepthBits()) in iterate() 110 renderTarget.getStencilBits()) in iterate() 112 renderTarget.getNumSamples()); in iterate()
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D | glcFragDepthTests.cpp | 145 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local 146 int viewportW = de::min(128, renderTarget.getWidth()); in iterate() 147 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() 148 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate() 149 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportH); in iterate() 154 if (renderTarget.getDepthBits() == 0) in iterate() 301 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local 302 int viewportW = de::min(128, renderTarget.getWidth()); in iterate() 303 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() 304 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate() [all …]
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/external/intel-media-driver/media_driver/agnostic/Xe_M/Xe_XPM/vp/hal/ |
D | vphal_render_sfc_xe_xpm.h | 151 PVPHAL_SURFACE renderTarget) in IsOutputCapable() argument 156 VPHAL_RENDER_CHK_NULL_NO_STATUS(renderTarget); in IsOutputCapable() 161 renderTarget); in IsOutputCapable() 164 (renderTarget->rcDst.top != 0 || in IsOutputCapable() 165 renderTarget->rcDst.left != 0)) in IsOutputCapable()
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/external/deqp/modules/gles2/functional/ |
D | es2fClipControlTests.cpp | 177 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in init() local 178 glw::GLuint viewportW = renderTarget.getWidth(); in init() 179 glw::GLuint viewportH = renderTarget.getHeight(); in init() 508 const tcu::RenderTarget &renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local 509 glw::GLsizei viewportW = renderTarget.getWidth(); in ValidateFramebuffer() 510 glw::GLsizei viewportH = renderTarget.getHeight(); in ValidateFramebuffer() 732 const tcu::RenderTarget &renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local 733 glw::GLsizei viewportW = renderTarget.getWidth(); in ValidateFramebuffer() 734 glw::GLsizei viewportH = renderTarget.getHeight(); in ValidateFramebuffer() 814 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in deinit() local [all …]
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D | es2fDepthRangeTests.cpp | 153 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local 154 const int viewportW = de::min(128, renderTarget.getWidth()); in iterate() 155 const int viewportH = de::min(128, renderTarget.getHeight()); in iterate() 156 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate() 157 const int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportH); in iterate() 162 if (renderTarget.getDepthBits() == 0) in iterate() 291 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local 292 const int viewportW = de::min(128, renderTarget.getWidth()); in iterate() 293 const int viewportH = de::min(128, renderTarget.getHeight()); in iterate() 294 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate() [all …]
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D | es2fDepthTests.cpp | 130 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in iterate() local 137 int width = deMin32(renderTarget.getWidth(), 128); in iterate() 138 int height = deMin32(renderTarget.getHeight(), 128); in iterate() 139 int x = rnd.getInt(0, renderTarget.getWidth() - width); in iterate() 140 int y = rnd.getInt(0, renderTarget.getHeight() - height); in iterate() 162 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate() 163 renderTarget.getStencilBits(), width, height); in iterate()
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D | es2fDepthStencilClearTests.cpp | 211 const tcu::RenderTarget &renderTarget = m_context.getRenderTarget(); in iterate() local 212 int width = renderTarget.getWidth(); in iterate() 213 int height = renderTarget.getHeight(); in iterate() 216 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1, 1, 1, 1); in iterate() 219 …if ((m_testDepth && renderTarget.getDepthBits() == 0) || (m_testStencil && renderTarget.getStencil… in iterate() 239 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in generateClears() local 240 int width = renderTarget.getWidth(); in generateClears() 241 int height = renderTarget.getHeight(); in generateClears() 404 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in renderReference() local 412 … tcu::TextureLevel depthBufRow(getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1); in renderReference() [all …]
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D | es2fStencilTests.cpp | 279 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local 280 int depthBits = renderTarget.getDepthBits(); in iterate() 281 int stencilBits = renderTarget.getStencilBits(); in iterate() 288 int width = deMin32(128, renderTarget.getWidth()); in iterate() 289 int height = deMin32(128, renderTarget.getHeight()); in iterate() 293 int viewportX = rnd.getInt(0, renderTarget.getWidth() - width); in iterate() 294 int viewportY = rnd.getInt(0, renderTarget.getHeight() - height); in iterate() 346 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate() 347 renderTarget.getStencilBits(), width, height); in iterate()
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/external/skia/src/gpu/ganesh/vk/ |
D | GrVkPipelineStateCache.cpp | 79 GrRenderTarget* renderTarget, in findOrCreatePipelineState() argument 85 SkASSERT(renderTarget->getStencilAttachment(programInfo.numSamples() > 1)); in findOrCreatePipelineState() 86 SkASSERT(renderTarget->numStencilBits(programInfo.numSamples() > 1) == 8); in findOrCreatePipelineState() 87 SkASSERT(renderTarget->getStencilAttachment(programInfo.numSamples() > 1)->numSamples() == in findOrCreatePipelineState() 96 GrProgramDesc desc = fGpu->caps()->makeDesc(renderTarget, programInfo, flags); in findOrCreatePipelineState()
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/external/deqp/framework/referencerenderer/ |
D | rrRenderer.cpp | 1041 void writeFragmentPackets(const RenderState &state, const RenderTarget &renderTarget, const Program… in writeFragmentPackets() argument 1047 const int numSamples = renderTarget.getNumSamples(); in writeFragmentPackets() 1110 … fragProcessor.render(renderTarget.getColorBuffer((int)outputNdx), renderTarget.getDepthBuffer(), in writeFragmentPackets() 1111 … renderTarget.getStencilBuffer(), &fragmentBuffer[0], fragCount, facetype, in writeFragmentPackets() 1117 void rasterizePrimitive(const RenderState &state, const RenderTarget &renderTarget, const Program &… in rasterizePrimitive() argument 1121 const int numSamples = renderTarget.getNumSamples(); in rasterizePrimitive() 1146 findPrimitiveMinimumResolvableDifference(triangle, renderTarget.getDepthBuffer()); in rasterizePrimitive() 1186 …writeFragmentPackets(state, renderTarget, program, &buffers.fragmentPackets[0], numRasterizedPacke… in rasterizePrimitive() 1192 void rasterizePrimitive(const RenderState &state, const RenderTarget &renderTarget, const Program &… in rasterizePrimitive() argument 1195 const int numSamples = renderTarget.getNumSamples(); in rasterizePrimitive() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fFragDepthTests.cpp | 136 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local 137 int viewportW = de::min(128, renderTarget.getWidth()); in iterate() 138 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() 139 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate() 140 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportH); in iterate() 145 if (renderTarget.getDepthBits() == 0) in iterate() 287 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local 288 int viewportW = de::min(128, renderTarget.getWidth()); in iterate() 289 int viewportH = de::min(128, renderTarget.getHeight()); in iterate() 290 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in iterate() [all …]
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D | es3fDepthTests.cpp | 133 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in iterate() local 140 int width = deMin32(renderTarget.getWidth(), 128); in iterate() 141 int height = deMin32(renderTarget.getHeight(), 128); in iterate() 142 int x = rnd.getInt(0, renderTarget.getWidth() - width); in iterate() 143 int y = rnd.getInt(0, renderTarget.getHeight() - height); in iterate() 165 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate() 166 renderTarget.getStencilBits(), width, height); in iterate()
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D | es3fFboTestCase.cpp | 63 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in iterate() local 68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); in iterate() 69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight); in iterate() 70 int x = rnd.getInt(0, renderTarget.getWidth() - width); in iterate() 71 int y = rnd.getInt(0, renderTarget.getHeight() - height); in iterate() 109 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate() 110 renderTarget.getStencilBits(), width, height); in iterate()
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D | es3fDepthStencilClearTests.cpp | 215 const tcu::RenderTarget &renderTarget = m_context.getRenderTarget(); in iterate() local 216 int width = renderTarget.getWidth(); in iterate() 217 int height = renderTarget.getHeight(); in iterate() 220 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1, 1, 1, 1); in iterate() 223 …if ((m_testDepth && renderTarget.getDepthBits() == 0) || (m_testStencil && renderTarget.getStencil… in iterate() 243 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in generateClears() local 244 int width = renderTarget.getWidth(); in generateClears() 245 int height = renderTarget.getHeight(); in generateClears() 408 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in renderReference() local 416 … tcu::TextureLevel depthBufRow(getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1); in renderReference() [all …]
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D | es3fStencilTests.cpp | 282 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in iterate() local 283 int depthBits = renderTarget.getDepthBits(); in iterate() 284 int stencilBits = renderTarget.getStencilBits(); in iterate() 291 int width = deMin32(128, renderTarget.getWidth()); in iterate() 292 int height = deMin32(128, renderTarget.getHeight()); in iterate() 296 int viewportX = rnd.getInt(0, renderTarget.getWidth() - width); in iterate() 297 int viewportY = rnd.getInt(0, renderTarget.getHeight() - height); in iterate() 349 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate() 350 renderTarget.getStencilBits(), width, height); in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cClipControlTests.cpp | 190 const tcu::RenderTarget &renderTarget = m_context.getRenderContext().getRenderTarget(); in init() local 191 glw::GLuint viewportW = renderTarget.getWidth(); in init() 192 glw::GLuint viewportH = renderTarget.getHeight(); in init() 516 const tcu::RenderTarget &renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local 517 glw::GLuint viewportW = renderTarget.getWidth(); in ValidateFramebuffer() 518 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer() 703 const tcu::RenderTarget &renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local 704 glw::GLuint viewportW = renderTarget.getWidth(); in ValidateFramebuffer() 705 glw::GLuint viewportH = renderTarget.getHeight(); in ValidateFramebuffer() 894 const tcu::RenderTarget &renderTarget = context.getRenderContext().getRenderTarget(); in ValidateFramebuffer() local [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 63 const tcu::RenderTarget &renderTarget = renderCtx.getRenderTarget(); in iterate() local 68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); in iterate() 69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight); in iterate() 70 int x = rnd.getInt(0, renderTarget.getWidth() - width); in iterate() 71 int y = rnd.getInt(0, renderTarget.getHeight() - height); in iterate() 113 …tcu::PixelFormat(8, 8, 8, renderTarget.getPixelFormat().alphaBits ? 8 : 0), renderTarget.getDepthB… in iterate() 114 renderTarget.getStencilBits(), width, height); in iterate()
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/external/skia/src/gpu/ganesh/ |
D | GrCanvas.cpp | 50 const GrRenderTarget* renderTarget = proxy->peekRenderTarget(); in TopLayerBackendRenderTarget() local 51 return renderTarget ? renderTarget->getBackendRenderTarget() : GrBackendRenderTarget(); in TopLayerBackendRenderTarget()
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/external/angle/src/libANGLE/renderer/wgpu/ |
D | SurfaceWgpu.cpp | 50 outDepthStencilAttachment->renderTarget.set( in createDepthStencilAttachment() 137 *rtOut = &mColorAttachment.renderTarget; in getAttachmentRenderTarget() 142 *rtOut = &mDepthStencilAttachment.renderTarget; in getAttachmentRenderTarget() 172 mColorAttachment.renderTarget.set(&mColorAttachment.texture, view, in initializeImpl() 203 mColorAttachment.renderTarget.reset(); in destroy() 205 mDepthStencilAttachment.renderTarget.reset(); in destroy() 278 *rtOut = &mColorAttachment.renderTarget; in getAttachmentRenderTarget() 283 *rtOut = &mDepthStencilAttachment.renderTarget; in getAttachmentRenderTarget() 415 mColorAttachment.renderTarget.set(&mColorAttachment.texture, view, webgpu::LevelIndex(0), 0, in updateCurrentTexture()
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.mm | 47 RenderTargetMtl *renderTarget) 51 if (renderTarget) 53 implFormat = renderTarget->getFormat().actualAngleFormat().fboImplementationInternalFormat; 1322 RenderTargetMtl *renderTarget = mColorRenderTargets[drawbuffer]; 1323 if (!renderTarget || !renderTarget->getTexture()) 1327 const mtl::Format &format = renderTarget->getFormat(); 1339 contextMtl->getRenderTargetCommandEncoder(*renderTarget); 1456 RenderTargetMtl *renderTarget = mColorRenderTargets[i]; 1457 if (renderTarget && renderTarget->getTexture()) 1459 const mtl::Format &mtlFormat = renderTarget->getFormat(); [all …]
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/external/intel-media-driver/media_driver/agnostic/gen12/vp/hal/ |
D | vphal_render_sfc_g12_base.cpp | 212 PVPHAL_SURFACE renderTarget) in IsOutputCapable() argument 222 renderTarget->TileType != MOS_TILE_Y) && in IsOutputCapable() 223 (renderTarget->Format == Format_NV12 || in IsOutputCapable() 224 renderTarget->Format == Format_P010 || in IsOutputCapable() 225 renderTarget->Format == Format_P016)) in IsOutputCapable() 227 if ((renderTarget->TileType == MOS_TILE_Y)) in IsOutputCapable() 246 PVPHAL_SURFACE renderTarget) in DetermineCscParams() argument 251 if (m_renderData.SfcInputCspace != renderTarget->ColorSpace) in DetermineCscParams()
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/external/skia/src/gpu/ganesh/d3d/ |
D | GrD3DCommandList.cpp | 459 void GrD3DDirectCommandList::clearRenderTargetView(const GrD3DRenderTarget* renderTarget, in clearRenderTargetView() argument 463 this->addResource(renderTarget->resource()); in clearRenderTargetView() 464 const GrD3DTextureResource* msaaTextureResource = renderTarget->msaaTextureResource(); in clearRenderTargetView() 465 if (msaaTextureResource && msaaTextureResource != renderTarget) { in clearRenderTargetView() 469 fCommandList->ClearRenderTargetView(renderTarget->colorRenderTargetView(), color.data(), in clearRenderTargetView() 483 void GrD3DDirectCommandList::setRenderTarget(const GrD3DRenderTarget* renderTarget) { in setRenderTarget() argument 485 this->addResource(renderTarget->resource()); in setRenderTarget() 486 const GrD3DTextureResource* msaaTextureResource = renderTarget->msaaTextureResource(); in setRenderTarget() 487 if (msaaTextureResource && msaaTextureResource != renderTarget) { in setRenderTarget() 490 D3D12_CPU_DESCRIPTOR_HANDLE rtvDescriptor = renderTarget->colorRenderTargetView(); in setRenderTarget() [all …]
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D | GrD3DOpsRenderPass.cpp | 140 void set_scissor_rects(GrD3DGpu* gpu, const GrRenderTarget* renderTarget, GrSurfaceOrigin rtOrigin, in set_scissor_rects() argument 143 SkIRect::MakeWH(renderTarget->width(), renderTarget->height()).contains(scissorRect)); in set_scissor_rects() 152 scissor.top = renderTarget->height() - scissorRect.fBottom; in set_scissor_rects() 161 void set_viewport(GrD3DGpu* gpu, const GrRenderTarget* renderTarget) { in set_viewport() argument 165 viewport.Width = SkIntToScalar(renderTarget->width()); in set_viewport() 166 viewport.Height = SkIntToScalar(renderTarget->height()); in set_viewport()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | RenderbufferD3D.cpp | 121 RenderTargetD3D *renderTarget = nullptr; in initializeContents() local 122 ANGLE_TRY(getRenderTarget(context, &renderTarget)); in initializeContents() 123 return mRenderer->initRenderTarget(context, renderTarget); in initializeContents()
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