Searched refs:renderTargetSurface (Results 1 – 1 of 1) sorted by relevance
1337 IDirect3DSurface9 *renderTargetSurface = colorRenderTarget->getSurface(); in applyRenderTarget() local1338 ASSERT(renderTargetSurface); in applyRenderTarget()1340 mDevice->SetRenderTarget(0, renderTargetSurface); in applyRenderTarget()1341 SafeRelease(renderTargetSurface); in applyRenderTarget()3239 IDirect3DSurface9 *renderTargetSurface = renderTarget9->getSurface(); in clearRenderTarget() local3240 ASSERT(renderTargetSurface); in clearRenderTarget()3251 mDevice->SetDepthStencilSurface(renderTargetSurface); in clearRenderTarget()3259 mDevice->SetRenderTarget(0, renderTargetSurface); in clearRenderTarget()3262 SafeRelease(renderTargetSurface); in clearRenderTarget()