Searched refs:render_not_linear (Results 1 – 2 of 2) sorted by relevance
188 const uint64_t render_not_linear = unset_flags(render, linear_mask); in xe_add_combinations() local189 const uint64_t scanout_and_render_not_linear = render_not_linear | BO_USE_SCANOUT; in xe_add_combinations()195 render_not_linear); in xe_add_combinations()212 &metadata_4_tiled, render_not_linear); in xe_add_combinations()222 &metadata_y_tiled, render_not_linear); in xe_add_combinations()
274 const uint64_t render_not_linear = unset_flags(render, linear_mask); in i915_add_combinations() local275 const uint64_t scanout_and_render_not_linear = render_not_linear | BO_USE_SCANOUT; in i915_add_combinations()282 render_not_linear); in i915_add_combinations()299 &metadata_4_tiled, render_not_linear); in i915_add_combinations()309 &metadata_y_tiled, render_not_linear); in i915_add_combinations()315 render_not_linear); in i915_add_combinations()