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Searched refs:reset_function (Results 1 – 7 of 7) sorted by relevance

/external/rust/android-crates-io/crates/uefi/src/proto/
Dmisc.rs73 pub fn register_reset_notify(&mut self, reset_function: ResetSystemFn) -> Result { in register_reset_notify()
74 unsafe { (self.0.register_reset_notify)(&mut self.0, reset_function) }.to_result() in register_reset_notify()
78 pub fn unregister_reset_notify(&mut self, reset_function: ResetSystemFn) -> Result { in unregister_reset_notify()
79 unsafe { (self.0.unregister_reset_notify)(&mut self.0, reset_function) }.to_result() in unregister_reset_notify()
/external/rust/android-crates-io/crates/uefi-raw/src/protocol/
Dmisc.rs32 unsafe extern "efiapi" fn(this: *mut Self, reset_function: ResetSystemFn) -> Status,
34 unsafe extern "efiapi" fn(this: *mut Self, reset_function: ResetSystemFn) -> Status,
/external/autotest/client/cros/cellular/mbim_compliance/sequences/
Dmbim_open_generic_sequence.py89 self.reset_function(communication_interface_number)
Dopen_sequence.py82 def reset_function(self, interface_number): member in OpenSequence
/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader.h181 void reset_function(ShaderBlocks& new_root);
Dsfn_scheduler.cpp294 shader->reset_function(scheduled_blocks); in run()
Dsfn_shader.cpp1825 Shader::reset_function(ShaderBlocks& new_root) in reset_function() function in r600::Shader