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Searched refs:resolve_area (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/amd/vulkan/meta/
Dradv_meta_resolve.c288 VkRect2D resolve_area = { in radv_meta_resolve_hardware_image() local
294 &(VkViewport){.x = resolve_area.offset.x, in radv_meta_resolve_hardware_image()
295 .y = resolve_area.offset.y, in radv_meta_resolve_hardware_image()
296 .width = resolve_area.extent.width, in radv_meta_resolve_hardware_image()
297 .height = resolve_area.extent.height, in radv_meta_resolve_hardware_image()
301 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &resolve_area); in radv_meta_resolve_hardware_image()
359 .renderArea = resolve_area, in radv_meta_resolve_hardware_image()
450 VkRect2D *resolve_area = &saved_state.render.area; in radv_cmd_buffer_resolve_rendering_hw() local
453 &(VkViewport){.x = resolve_area->offset.x, in radv_cmd_buffer_resolve_rendering_hw()
454 .y = resolve_area->offset.y, in radv_cmd_buffer_resolve_rendering_hw()
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Dradv_meta_resolve_fs.c547 VkRect2D resolve_area = { in radv_meta_resolve_fragment_image() local
553 &(VkViewport){.x = resolve_area.offset.x, in radv_meta_resolve_fragment_image()
554 .y = resolve_area.offset.y, in radv_meta_resolve_fragment_image()
555 .width = resolve_area.extent.width, in radv_meta_resolve_fragment_image()
556 .height = resolve_area.extent.height, in radv_meta_resolve_fragment_image()
560 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &resolve_area); in radv_meta_resolve_fragment_image()
609 .renderArea = resolve_area, in radv_meta_resolve_fragment_image()
635 VkRect2D resolve_area = render->area; in radv_cmd_buffer_resolve_rendering_fs() local
642 &(VkViewport){.x = resolve_area.offset.x, in radv_cmd_buffer_resolve_rendering_fs()
643 .y = resolve_area.offset.y, in radv_cmd_buffer_resolve_rendering_fs()
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Dradv_meta_resolve_cs.c528 VkRect2D resolve_area = render->area; in radv_depth_stencil_resolve_rendering_cs() local
600 emit_depth_stencil_resolve(cmd_buffer, &tsrc_iview, &tdst_iview, &resolve_area.offset, in radv_depth_stencil_resolve_rendering_cs()
601 … &(VkExtent3D){resolve_area.extent.width, resolve_area.extent.height, layer_count}, in radv_depth_stencil_resolve_rendering_cs()