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Searched refs:roundGLfloatToNearestIntegerHalfUp (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/glshared/
DglsStateQueryUtil.cpp1252 const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(expected); in verifyFloat()
1282 const glw::GLint64 refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(expected); in verifyFloat()
1302 const glw::GLuint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLuint>(expected); in verifyFloat()
1392 const glw::GLint refValue = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(maxValue); in verifyFloatMax()
1416 const glw::GLint64 refValue = roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(maxValue); in verifyFloatMax()
1609 … const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(expected[ndx]); in verifyFloatVec4()
1641 … const glw::GLuint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLuint>(expected[ndx]); in verifyFloatVec4()
1746 … const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(validLow[ndx]); in verifyNormalizedI32Vec4()
DglsStateQueryUtil.hpp61 T roundGLfloatToNearestIntegerHalfUp(float val) in roundGLfloatToNearestIntegerHalfUp() function
/external/deqp/modules/gles2/functional/
Des2fFloatStateQueryTests.cpp281 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat()
402 … const GLint testRangeAsGLint[] = {StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min), in verifyFloatRange()
446 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat()
567 …const GLint64 testRangeAsGLint[] = {StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(mi… in verifyFloatRange()
Des2fTextureStateQueryTests.cpp116 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat()
/external/deqp/modules/gles3/functional/
Des3fFloatStateQueryTests.cpp314 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat()
441 … const GLint testRangeAsGLint[] = {StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min), in verifyFloatRange()
501 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat()
628 …const GLint64 testRangeAsGLint[] = {StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(mi… in verifyFloatRange()
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp400 … StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.getComponentAccess(ndx))) in verifyState()
415 … StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.getComponentAccess(ndx)); in verifyState()
450 … StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(bbox.getComponentAccess(ndx))) in verifyState()
465 … StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(bbox.getComponentAccess(ndx)); in verifyState()