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Searched refs:s_fragmentShaderSrc (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fDepthRangeTests.cpp64 static const char *s_fragmentShaderSrc = "uniform mediump vec4 u_color;\n" variable
166 … glu::makeVtxFragSources(s_vertexShaderSrc, s_fragmentShaderSrc)); in iterate()
305 … glu::makeVtxFragSources(s_vertexShaderSrc, s_fragmentShaderSrc)); in iterate()
/external/deqp/modules/gles3/functional/
Des3fLifetimeTests.cpp107 static const char *const s_fragmentShaderSrc = GLSL( variable
114 sources << VertexSource(s_vertexShaderSrc) << FragmentSource(s_fragmentShaderSrc) in getSources()
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp95 static const char *const s_fragmentShaderSrc = GLSL100_SRC(void main() { gl_FragColor = vec4(1.0); … variable
961 CheckedShader fragShader(getRenderContext(), SHADERTYPE_FRAGMENT, s_fragmentShaderSrc); in testDeleteUsed()