Searched refs:samplerStateToRecord (Results 1 – 1 of 1) sorted by relevance
2880 const GrGLTextureParameters::SamplerOverriddenState* samplerStateToRecord = nullptr; in bindTexture() local2894 samplerStateToRecord = &newSamplerState; in bindTexture()2903 samplerStateToRecord = &newSamplerState; in bindTexture()3005 texture->parameters()->set(samplerStateToRecord, newNonsamplerState, in bindTexture()