Searched refs:setLocalToDevice (Results 1 – 3 of 3) sorted by relevance
211 void setLocalToDevice(const SkM44& localToDevice) { in setLocalToDevice() function650 fDevice->setLocalToDevice(localToDevice); in SkAutoDeviceTransformRestore()653 fDevice->setLocalToDevice(fPrevLocalToDevice); in ~SkAutoDeviceTransformRestore()
272 this->setLocalToDevice(baseLocalToDevice * in drawEdgeAAImageSet()291 this->setLocalToDevice(baseLocalToDevice); in drawEdgeAAImageSet()
1174 device->setLocalToDevice(SkM44::Translate(-dstRect.left(), -dstRect.top())); in renderBlur()