Searched refs:setSamplerTexture (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/ |
D | State.h | 832 void setSamplerTexture(const Context *context, TextureType type, Texture *texture);
|
D | State.cpp | 2673 void State::setSamplerTexture(const Context *context, TextureType type, Texture *texture) in setSamplerTexture() function in gl::State
|
D | Context.cpp | 1512 mState.setSamplerTexture(this, target, texture); in bindTexture()
|
/external/angle/src/libANGLE/capture/ |
D | FrameCapture.cpp | 3788 replayState.setSamplerTexture(context, texture->getType(), texture); in CaptureShareGroupMidExecutionSetup() 4597 replayState.setSamplerTexture(context, textureType, in CaptureMidExecutionSetup()
|