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Searched refs:setTextureUnit (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/ganesh/gl/
DGrGLGpu.cpp2860 this->setTextureUnit(unitIdx); in bindTexture()
2890 this->setTextureUnit(unitIdx); in bindTexture()
2920 this->setTextureUnit(unitIdx); in bindTexture()
2924 this->setTextureUnit(unitIdx); in bindTexture()
2929 this->setTextureUnit(unitIdx); in bindTexture()
2933 this->setTextureUnit(unitIdx); in bindTexture()
2938 this->setTextureUnit(unitIdx); in bindTexture()
2942 this->setTextureUnit(unitIdx); in bindTexture()
2948 this->setTextureUnit(unitIdx); in bindTexture()
2976 this->setTextureUnit(unitIdx); in bindTexture()
[all …]
DGrGLGpu.h441 void setTextureUnit(int unitIdx);
/external/deqp/modules/gles31/functional/
Des31fSRGBDecodeTests.cpp324 void setTextureUnit(const uint32_t textureUnit);
390 void SRGBTestSampler::setTextureUnit(const uint32_t textureUnit) in setTextureUnit() function in deqp::gles31::Functional::__anond20efca00111::SRGBTestSampler
1219 m_samplerList[samplerIdx]->setTextureUnit(enumConversion); in bindSamplerToTexture()