Searched refs:setTextureUnit (Results 1 – 3 of 3) sorted by relevance
2860 this->setTextureUnit(unitIdx); in bindTexture()2890 this->setTextureUnit(unitIdx); in bindTexture()2920 this->setTextureUnit(unitIdx); in bindTexture()2924 this->setTextureUnit(unitIdx); in bindTexture()2929 this->setTextureUnit(unitIdx); in bindTexture()2933 this->setTextureUnit(unitIdx); in bindTexture()2938 this->setTextureUnit(unitIdx); in bindTexture()2942 this->setTextureUnit(unitIdx); in bindTexture()2948 this->setTextureUnit(unitIdx); in bindTexture()2976 this->setTextureUnit(unitIdx); in bindTexture()[all …]
441 void setTextureUnit(int unitIdx);
324 void setTextureUnit(const uint32_t textureUnit);390 void SRGBTestSampler::setTextureUnit(const uint32_t textureUnit) in setTextureUnit() function in deqp::gles31::Functional::__anond20efca00111::SRGBTestSampler1219 m_samplerList[samplerIdx]->setTextureUnit(enumConversion); in bindSamplerToTexture()