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Searched refs:setUniformMatrix4x2fv (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/libANGLE/renderer/null/
DProgramExecutableNULL.cpp80 void ProgramExecutableNULL::setUniformMatrix4x2fv(GLint location, in setUniformMatrix4x2fv() function in rx::ProgramExecutableNULL
DProgramExecutableNULL.h61 void setUniformMatrix4x2fv(GLint location,
/external/angle/src/libANGLE/renderer/
DProgramImpl_mock.h61 MOCK_METHOD4(setUniformMatrix4x2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
DProgramExecutableImpl.h70 virtual void setUniformMatrix4x2fv(GLint location,
/external/angle/src/libANGLE/renderer/gl/
DProgramExecutableGL.h69 void setUniformMatrix4x2fv(GLint location,
DProgramExecutableGL.cpp408 void ProgramExecutableGL::setUniformMatrix4x2fv(GLint location, in setUniformMatrix4x2fv() function in rx::ProgramExecutableGL
/external/angle/src/libANGLE/renderer/wgpu/
DProgramExecutableWgpu.h83 void setUniformMatrix4x2fv(GLint location,
DProgramExecutableWgpu.cpp299 void ProgramExecutableWgpu::setUniformMatrix4x2fv(GLint location, in setUniformMatrix4x2fv() function in rx::ProgramExecutableWgpu
/external/angle/src/libANGLE/renderer/metal/
DProgramExecutableMtl.h164 void setUniformMatrix4x2fv(GLint location,
DProgramExecutableMtl.mm1762 void ProgramExecutableMtl::setUniformMatrix4x2fv(GLint location,
/external/angle/src/libANGLE/
DContext.inl.h400 program->getExecutable().setUniformMatrix4x2fv(location, count, transpose, value); in uniformMatrix4x2fv()
DProgramExecutable.h694 void setUniformMatrix4x2fv(UniformLocation location,
DProgramExecutable.cpp2807 void ProgramExecutable::setUniformMatrix4x2fv(UniformLocation location, in setUniformMatrix4x2fv() function in gl::ProgramExecutable
2812 setUniformMatrixGeneric<GLfloat, 4, 2, &rx::ProgramExecutableImpl::setUniformMatrix4x2fv>( in setUniformMatrix4x2fv()
DContext.cpp8232 programObject->getExecutable().setUniformMatrix4x2fv(location, count, transpose, value); in programUniformMatrix4x2fv()
/external/angle/src/libANGLE/renderer/d3d/
DProgramExecutableD3D.h282 void setUniformMatrix4x2fv(GLint location,
DProgramExecutableD3D.cpp2451 void ProgramExecutableD3D::setUniformMatrix4x2fv(GLint location, in setUniformMatrix4x2fv() function in rx::ProgramExecutableD3D
/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.h152 void setUniformMatrix4x2fv(GLint location,
DProgramExecutableVk.cpp2401 void ProgramExecutableVk::setUniformMatrix4x2fv(GLint location, in setUniformMatrix4x2fv() function in rx::ProgramExecutableVk