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Searched refs:shaderCache (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DShader.cpp705 MemoryShaderCache *shaderCache = context->getMemoryShaderCache(); in compile() local
706 if (shaderCache != nullptr) in compile()
709 shaderCache->getShader(context, this, mShaderHash, resultExpectancy); in compile()
784 MemoryShaderCache *shaderCache = context->getMemoryShaderCache(); in resolveCompile() local
785 if (shaderCache != nullptr) in resolveCompile()
788 if (shaderCache->putShader(context, mShaderHash, this) != angle::Result::Continue) in resolveCompile()