Searched refs:shaderCache (Results 1 – 1 of 1) sorted by relevance
705 MemoryShaderCache *shaderCache = context->getMemoryShaderCache(); in compile() local706 if (shaderCache != nullptr) in compile()709 shaderCache->getShader(context, this, mShaderHash, resultExpectancy); in compile()784 MemoryShaderCache *shaderCache = context->getMemoryShaderCache(); in resolveCompile() local785 if (shaderCache != nullptr) in resolveCompile()788 if (shaderCache->putShader(context, mShaderHash, this) != angle::Result::Continue) in resolveCompile()