/external/skia/src/gpu/graphite/precompile/ |
D | SerializationUtils.cpp | 54 [[nodiscard]] bool serialize_graphics_pipeline_desc(ShaderCodeDictionary* shaderCodeDictionary, in serialize_graphics_pipeline_desc() argument 57 PaintParamsKey key = shaderCodeDictionary->lookup(pipelineDesc.paintParamsID()); in serialize_graphics_pipeline_desc() 73 if (!key.isSerializable(shaderCodeDictionary)) { in serialize_graphics_pipeline_desc() 86 [[nodiscard]] bool deserialize_graphics_pipeline_desc(ShaderCodeDictionary* shaderCodeDictionary, in deserialize_graphics_pipeline_desc() argument 112 if (!ppk.isSerializable(shaderCodeDictionary)) { in deserialize_graphics_pipeline_desc() 116 paintParamsID = shaderCodeDictionary->findOrCreate(ppk); in deserialize_graphics_pipeline_desc() 264 ShaderCodeDictionary* shaderCodeDictionary, in SerializePipelineDesc() argument 272 if (!serialize_graphics_pipeline_desc(shaderCodeDictionary, stream, pipelineDesc)) { in SerializePipelineDesc() 285 ShaderCodeDictionary* shaderCodeDictionary, in DeserializePipelineDesc() argument 295 if (!deserialize_graphics_pipeline_desc(shaderCodeDictionary, stream, pipelineDesc)) { in DeserializePipelineDesc() [all …]
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/external/skia/tests/graphite/precompile/ |
D | UserdefinedStableKeyTest.cpp | 122 ShaderCodeDictionary* shaderCodeDictionary = context->priv().shaderCodeDictionary(); in reset_and_recreate_pipelines_with_serialized_keys() local 129 REPORTER_ASSERT(reporter, !shaderCodeDictionary->numUserDefinedRuntimeEffects()); in reset_and_recreate_pipelines_with_serialized_keys() 148 REPORTER_ASSERT(reporter, !shaderCodeDictionary->numUserDefinedRuntimeEffects()); in reset_and_recreate_pipelines_with_serialized_keys() 167 REPORTER_ASSERT(reporter, !shaderCodeDictionary->numUserDefinedRuntimeEffects()); in reset_and_recreate_pipelines_with_serialized_keys() 395 ShaderCodeDictionary* shaderCodeDictionary = newContext->priv().shaderCodeDictionary(); in DEF_CONDITIONAL_GRAPHITE_TEST_FOR_CONTEXTS() local 401 REPORTER_ASSERT(reporter, !shaderCodeDictionary->numUserDefinedRuntimeEffects()); in DEF_CONDITIONAL_GRAPHITE_TEST_FOR_CONTEXTS() 402 REPORTER_ASSERT(reporter, shaderCodeDictionary->numUserDefinedKnownRuntimeEffects() == in DEF_CONDITIONAL_GRAPHITE_TEST_FOR_CONTEXTS() 476 ShaderCodeDictionary* shaderCodeDictionary = ctxInfo.fContext->priv().shaderCodeDictionary(); in DEF_CONDITIONAL_GRAPHITE_TEST_FOR_CONTEXTS() local 478 REPORTER_ASSERT(reporter, shaderCodeDictionary->numUserDefinedKnownRuntimeEffects() == 1); in DEF_CONDITIONAL_GRAPHITE_TEST_FOR_CONTEXTS() 518 ShaderCodeDictionary* shaderCodeDictionary = ctxInfo.fContext->priv().shaderCodeDictionary(); in DEF_CONDITIONAL_GRAPHITE_TEST_FOR_CONTEXTS() local [all …]
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D | ChromePrecompileTest.cpp | 271 const ShaderCodeDictionary* dict = precompileContext->priv().shaderCodeDictionary(); in run_test()
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D | CombinationBuilderTest.cpp | 603 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
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/external/skia/src/gpu/graphite/ |
D | PrecompileContextPriv.h | 25 const ShaderCodeDictionary* shaderCodeDictionary() const { in shaderCodeDictionary() function 26 return fPrecompileContext->fSharedContext->shaderCodeDictionary(); in shaderCodeDictionary() 28 ShaderCodeDictionary* shaderCodeDictionary() { in shaderCodeDictionary() function 29 return fPrecompileContext->fSharedContext->shaderCodeDictionary(); in shaderCodeDictionary()
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D | ContextPriv.h | 34 const ShaderCodeDictionary* shaderCodeDictionary() const { in shaderCodeDictionary() function 35 return fContext->fSharedContext->shaderCodeDictionary(); in shaderCodeDictionary() 37 ShaderCodeDictionary* shaderCodeDictionary() { in shaderCodeDictionary() function 38 return fContext->fSharedContext->shaderCodeDictionary(); in shaderCodeDictionary()
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D | RecorderPriv.h | 42 const ShaderCodeDictionary* shaderCodeDictionary() const { in shaderCodeDictionary() function 43 return fRecorder->fSharedContext->shaderCodeDictionary(); in shaderCodeDictionary() 45 ShaderCodeDictionary* shaderCodeDictionary() { in shaderCodeDictionary() function 46 return fRecorder->fSharedContext->shaderCodeDictionary(); in shaderCodeDictionary()
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D | PrecompileContext.cpp | 58 fSharedContext->shaderCodeDictionary(), in precompile() 89 fSharedContext->shaderCodeDictionary(), in getPipelineLabel() 103 return GetPipelineLabel(fSharedContext->shaderCodeDictionary(), in getPipelineLabel()
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D | SharedContext.h | 50 ShaderCodeDictionary* shaderCodeDictionary() { return &fShaderDictionary; } in shaderCodeDictionary() function 51 const ShaderCodeDictionary* shaderCodeDictionary() const { return &fShaderDictionary; } in shaderCodeDictionary() function
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D | GlobalCache.cpp | 86 sharedContext->shaderCodeDictionary(), in invokePipelineCallback() 98 sharedContext->shaderCodeDictionary(), in invokePipelineCallback() 103 DumpPipelineDesc("invokeCallback - original", sharedContext->shaderCodeDictionary(), in invokePipelineCallback() 106 DumpPipelineDesc("invokeCallback - readback", sharedContext->shaderCodeDictionary(), in invokePipelineCallback()
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D | KeyContext.cpp | 26 fDictionary = fRecorder->priv().shaderCodeDictionary(); in KeyContext()
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D | ShaderInfo.h | 56 const ShaderCodeDictionary* shaderCodeDictionary() const { in shaderCodeDictionary() function
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D | PublicPrecompile.cpp | 88 ShaderCodeDictionary* dict = precompileContext->priv().shaderCodeDictionary(); in Precompile()
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D | ContextUtils.cpp | 52 return recorder->priv().shaderCodeDictionary()->findOrCreate(builder); in ExtractPaintData()
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D | ResourceProvider.cpp | 38 const ShaderCodeDictionary* dict = ctx->shaderCodeDictionary(); in to_str()
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D | ShaderInfo.cpp | 536 ShaderInfo::ShaderInfo(const ShaderCodeDictionary* shaderCodeDictionary, in ShaderInfo() argument 540 : fShaderCodeDictionary(shaderCodeDictionary) in ShaderInfo()
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D | DrawPass.cpp | 466 ShaderCodeDictionary* dict = recorder->priv().shaderCodeDictionary(); in Make()
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/external/skia/tests/graphite/ |
D | RTEffectTest.cpp | 21 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() 48 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() 74 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() 117 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
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D | KeyTest.cpp | 59 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() 88 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() 103 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
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/external/skia/tools/graphite/ |
D | UniqueKeyUtils.cpp | 40 const ShaderCodeDictionary* dict = precompileContext->priv().shaderCodeDictionary(); in DumpDescs()
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/external/skia/src/gpu/graphite/mtl/ |
D | MtlGraphicsPipeline.mm | 294 sharedContext->shaderCodeDictionary(), 341 GetPipelineLabel(sharedContext->shaderCodeDictionary(), renderPassDesc, step, paintID);
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/external/skia/fuzz/ |
D | FuzzPrecompile.cpp | 306 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in fuzz_graphite()
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/external/skia/src/gpu/graphite/dawn/ |
D | DawnGraphicsPipeline.cpp | 361 sharedContext->shaderCodeDictionary(), in Make() 407 GetPipelineLabel(sharedContext->shaderCodeDictionary(), renderPassDesc, step, paintID); in Make()
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/external/skia/dm/ |
D | DMSrcSink.cpp | 2433 ShaderCodeDictionary* shaderCodeDictionary = context->priv().shaderCodeDictionary(); in draw() local 2436 SkASSERT_RELEASE(!shaderCodeDictionary->numUserDefinedRuntimeEffects()); in draw() 2446 if (shaderCodeDictionary->numUserDefinedRuntimeEffects()) { in draw()
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/external/skia/src/gpu/graphite/vk/ |
D | VulkanGraphicsPipeline.cpp | 692 sharedContext->shaderCodeDictionary(), in Make()
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