/external/skia/tests/ |
D | SkSLES2ConformanceTest.cpp | 43 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local 44 if (!shaderData) { in test_expect_fail() 49 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_fail() 60 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_pass() local 61 if (!shaderData) { in test_expect_pass() 66 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_pass()
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D | SkSLErrorTest.cpp | 137 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local 138 if (!shaderData) { in test_expect_fail() 143 std::string shaderString{reinterpret_cast<const char*>(shaderData->bytes()), in test_expect_fail() 144 shaderData->size()}; in test_expect_fail()
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D | SkSLTest.cpp | 243 sk_sp<SkData> shaderData = GetResourceAsData(resourcePath.c_str()); in load_source() local 244 if (!shaderData) { in load_source() 248 return SkString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in load_source()
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/external/skia/gm/ |
D | rippleshadergm.cpp | 43 sk_sp<SkData> shaderData = GetResourceAsData("sksl/realistic/RippleShader.rts"); in onOnceBeforeDraw() local 44 if (!shaderData) { in onOnceBeforeDraw() 49 SkString(static_cast<const char*>(shaderData->data()), shaderData->size())); in onOnceBeforeDraw()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | DynamicImage2DHLSL.cpp | 715 const SharedCompiledShaderStateD3D &shaderData, in OutputHLSLImage2DUniformGroup() argument 855 if (shaderData->useImage2DFunction(Image2DHLSLGroupFunctionName(textureGroup, IMAGE2DSIZE))) in OutputHLSLImage2DUniformGroup() 860 if (shaderData->useImage2DFunction(Image2DHLSLGroupFunctionName(textureGroup, IMAGE2DLOAD))) in OutputHLSLImage2DUniformGroup() 865 if (shaderData->useImage2DFunction(Image2DHLSLGroupFunctionName(textureGroup, IMAGE2DSTORE))) in OutputHLSLImage2DUniformGroup() 879 const SharedCompiledShaderStateD3D &shaderData, in GenerateShaderForImage2DBindSignatureImpl() argument 916 unsigned int groupTextureRegisterIndex = shaderData->readonlyImage2DRegisterIndex; in GenerateShaderForImage2DBindSignatureImpl() 917 unsigned int groupRWTextureRegisterIndex = shaderData->image2DRegisterIndex; in GenerateShaderForImage2DBindSignatureImpl() 926 executableD3D, shaderType, shaderData, out, Image2DHLSLGroup(groupId), in GenerateShaderForImage2DBindSignatureImpl()
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D | DynamicImage2DHLSL.h | 21 const SharedCompiledShaderStateD3D &shaderData,
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D | DynamicHLSL.h | 169 const SharedCompiledShaderStateD3D &shaderData, 177 const gl::ShaderMap<gl::SharedCompiledShaderState> &shaderData,
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D | DynamicHLSL.cpp | 414 const SharedCompiledShaderStateD3D &shaderData, in GenerateShaderForImage2DBindSignature() argument 425 return GenerateShaderForImage2DBindSignatureImpl(executableD3D, shaderType, shaderData, in GenerateShaderForImage2DBindSignature() 566 const gl::ShaderMap<gl::SharedCompiledShaderState> &shaderData, in GenerateShaderLinkHLSL() argument 577 const gl::SharedCompiledShaderState &vertexShader = shaderData[ShaderType::Vertex]; in GenerateShaderLinkHLSL() 578 const gl::SharedCompiledShaderState &fragmentShader = shaderData[ShaderType::Fragment]; in GenerateShaderLinkHLSL()
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/external/deqp/external/openglcts/modules/common/ |
D | glcSeparableProgramsTransformFeedbackTests.cpp | 152 …SeparableProgramTFTestCase(deqp::Context &context, const char *name, PerStageData shaderData, GLin… 169 PerStageData shaderData, GLint expectedValue) in SeparableProgramTFTestCase() argument 171 , m_shaderData(shaderData) in SeparableProgramTFTestCase()
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/external/deqp/external/vulkancts/vkscpc/ |
D | vkscpc.cpp | 235 std::vector<uint8_t> shaderData(fileSize); in importFilesForExternalCompiler() local 237 iFile.read(reinterpret_cast<char *>(shaderData.data()), fileSize); in importFilesForExternalCompiler() 248 reinterpret_cast<uint32_t *>(shaderData.data()) // const uint32_t* pCode; in importFilesForExternalCompiler()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Blit11.h | 231 const ShaderData &shaderData, 252 const ShaderData &shaderData,
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D | Blit11.cpp | 1337 const ShaderData &shaderData, in addBlitShaderToMap() argument 1343 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addBlitShaderToMap() 1357 const ShaderData &shaderData, in addSwizzleShaderToMap() argument 1363 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addSwizzleShaderToMap()
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D | Renderer11.cpp | 3043 ShaderData shaderData(function, length); in loadExecutable() local 3051 ANGLE_TRY(allocateResource(context, shaderData, &vertexShader)); in loadExecutable() 3071 ANGLE_TRY(allocateResource(context, shaderData, &soDeclaration, &streamOutShader)); in loadExecutable() 3081 ANGLE_TRY(allocateResource(context, shaderData, &pixelShader)); in loadExecutable() 3088 ANGLE_TRY(allocateResource(context, shaderData, &geometryShader)); in loadExecutable() 3095 ANGLE_TRY(allocateResource(context, shaderData, &computeShader)); in loadExecutable()
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/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingPipelineLibraryTests.cpp | 500 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>> &shaderData, in compileShaders() argument 508 for (uint32_t i = 0; i < shaderData.size(); ++i) in compileShaders() 512 std::tie(shaderName, shaderStage) = shaderData[i]; in compileShaders() 525 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>> &shaderData; member 532 compileShaders(csmd->context, csmd->pipeline, csmd->shaderData, csmd->isecMod); in compileShadersThread()
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/external/skia/src/gpu/graphite/ |
D | KeyHelpers.cpp | 1290 const ShaderData& shaderData) { in BeginBlock() argument 1292 int codeSnippetID = dict->findOrCreateRuntimeEffectSnippet(shaderData.fEffect.get()); in BeginBlock() 1299 keyContext.rtEffectDict()->set(codeSnippetID, shaderData.fEffect); in BeginBlock() 1308 shaderData.fEffect.get(), in BeginBlock() 1310 shaderData.fUniforms.get(), in BeginBlock()
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