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Searched refs:shaderData (Results 1 – 15 of 15) sorted by relevance

/external/skia/tests/
DSkSLES2ConformanceTest.cpp43 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local
44 if (!shaderData) { in test_expect_fail()
49 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_fail()
60 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_pass() local
61 if (!shaderData) { in test_expect_pass()
66 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_pass()
DSkSLErrorTest.cpp137 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local
138 if (!shaderData) { in test_expect_fail()
143 std::string shaderString{reinterpret_cast<const char*>(shaderData->bytes()), in test_expect_fail()
144 shaderData->size()}; in test_expect_fail()
DSkSLTest.cpp243 sk_sp<SkData> shaderData = GetResourceAsData(resourcePath.c_str()); in load_source() local
244 if (!shaderData) { in load_source()
248 return SkString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in load_source()
/external/skia/gm/
Drippleshadergm.cpp43 sk_sp<SkData> shaderData = GetResourceAsData("sksl/realistic/RippleShader.rts"); in onOnceBeforeDraw() local
44 if (!shaderData) { in onOnceBeforeDraw()
49 SkString(static_cast<const char*>(shaderData->data()), shaderData->size())); in onOnceBeforeDraw()
/external/angle/src/libANGLE/renderer/d3d/
DDynamicImage2DHLSL.cpp715 const SharedCompiledShaderStateD3D &shaderData, in OutputHLSLImage2DUniformGroup() argument
855 if (shaderData->useImage2DFunction(Image2DHLSLGroupFunctionName(textureGroup, IMAGE2DSIZE))) in OutputHLSLImage2DUniformGroup()
860 if (shaderData->useImage2DFunction(Image2DHLSLGroupFunctionName(textureGroup, IMAGE2DLOAD))) in OutputHLSLImage2DUniformGroup()
865 if (shaderData->useImage2DFunction(Image2DHLSLGroupFunctionName(textureGroup, IMAGE2DSTORE))) in OutputHLSLImage2DUniformGroup()
879 const SharedCompiledShaderStateD3D &shaderData, in GenerateShaderForImage2DBindSignatureImpl() argument
916 unsigned int groupTextureRegisterIndex = shaderData->readonlyImage2DRegisterIndex; in GenerateShaderForImage2DBindSignatureImpl()
917 unsigned int groupRWTextureRegisterIndex = shaderData->image2DRegisterIndex; in GenerateShaderForImage2DBindSignatureImpl()
926 executableD3D, shaderType, shaderData, out, Image2DHLSLGroup(groupId), in GenerateShaderForImage2DBindSignatureImpl()
DDynamicImage2DHLSL.h21 const SharedCompiledShaderStateD3D &shaderData,
DDynamicHLSL.h169 const SharedCompiledShaderStateD3D &shaderData,
177 const gl::ShaderMap<gl::SharedCompiledShaderState> &shaderData,
DDynamicHLSL.cpp414 const SharedCompiledShaderStateD3D &shaderData, in GenerateShaderForImage2DBindSignature() argument
425 return GenerateShaderForImage2DBindSignatureImpl(executableD3D, shaderType, shaderData, in GenerateShaderForImage2DBindSignature()
566 const gl::ShaderMap<gl::SharedCompiledShaderState> &shaderData, in GenerateShaderLinkHLSL() argument
577 const gl::SharedCompiledShaderState &vertexShader = shaderData[ShaderType::Vertex]; in GenerateShaderLinkHLSL()
578 const gl::SharedCompiledShaderState &fragmentShader = shaderData[ShaderType::Fragment]; in GenerateShaderLinkHLSL()
/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp152 …SeparableProgramTFTestCase(deqp::Context &context, const char *name, PerStageData shaderData, GLin…
169 PerStageData shaderData, GLint expectedValue) in SeparableProgramTFTestCase() argument
171 , m_shaderData(shaderData) in SeparableProgramTFTestCase()
/external/deqp/external/vulkancts/vkscpc/
Dvkscpc.cpp235 std::vector<uint8_t> shaderData(fileSize); in importFilesForExternalCompiler() local
237 iFile.read(reinterpret_cast<char *>(shaderData.data()), fileSize); in importFilesForExternalCompiler()
248 reinterpret_cast<uint32_t *>(shaderData.data()) // const uint32_t* pCode; in importFilesForExternalCompiler()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.h231 const ShaderData &shaderData,
252 const ShaderData &shaderData,
DBlit11.cpp1337 const ShaderData &shaderData, in addBlitShaderToMap() argument
1343 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addBlitShaderToMap()
1357 const ShaderData &shaderData, in addSwizzleShaderToMap() argument
1363 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addSwizzleShaderToMap()
DRenderer11.cpp3043 ShaderData shaderData(function, length); in loadExecutable() local
3051 ANGLE_TRY(allocateResource(context, shaderData, &vertexShader)); in loadExecutable()
3071 ANGLE_TRY(allocateResource(context, shaderData, &soDeclaration, &streamOutShader)); in loadExecutable()
3081 ANGLE_TRY(allocateResource(context, shaderData, &pixelShader)); in loadExecutable()
3088 ANGLE_TRY(allocateResource(context, shaderData, &geometryShader)); in loadExecutable()
3095 ANGLE_TRY(allocateResource(context, shaderData, &computeShader)); in loadExecutable()
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingPipelineLibraryTests.cpp500 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>> &shaderData, in compileShaders() argument
508 for (uint32_t i = 0; i < shaderData.size(); ++i) in compileShaders()
512 std::tie(shaderName, shaderStage) = shaderData[i]; in compileShaders()
525 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>> &shaderData; member
532 compileShaders(csmd->context, csmd->pipeline, csmd->shaderData, csmd->isecMod); in compileShadersThread()
/external/skia/src/gpu/graphite/
DKeyHelpers.cpp1290 const ShaderData& shaderData) { in BeginBlock() argument
1292 int codeSnippetID = dict->findOrCreateRuntimeEffectSnippet(shaderData.fEffect.get()); in BeginBlock()
1299 keyContext.rtEffectDict()->set(codeSnippetID, shaderData.fEffect); in BeginBlock()
1308 shaderData.fEffect.get(), in BeginBlock()
1310 shaderData.fUniforms.get(), in BeginBlock()