Searched refs:shaderStageToLevelVecReportedMap (Results 1 – 1 of 1) sorted by relevance
2306 … std::map<VkShaderStageFlagBits, std::vector<uint32_t>> shaderStageToLevelVecReportedMap; in verifyResultBuffer() local2310 … shaderStageToLevelVecReportedMap[currentItem.shaderStage].push_back(currentItem.nLevel); in verifyResultBuffer()2313 … if (shaderStageToLevelVecReportedMap.at(VK_SHADER_STAGE_RAYGEN_BIT_KHR).size() != 1 || in verifyResultBuffer()2314 shaderStageToLevelVecReportedMap.at(VK_SHADER_STAGE_RAYGEN_BIT_KHR).at(0) != 0) in verifyResultBuffer()2321 … if (shaderStageToLevelVecReportedMap.at(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR).size() != 1 || in verifyResultBuffer()2322 … shaderStageToLevelVecReportedMap.at(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR).at(0) != 0) in verifyResultBuffer()2329 … if (shaderStageToLevelVecReportedMap.find(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR) != in verifyResultBuffer()2330 shaderStageToLevelVecReportedMap.end()) in verifyResultBuffer()2338 … if (shaderStageToLevelVecReportedMap.at(VK_SHADER_STAGE_MISS_BIT_KHR).size() != 1 || in verifyResultBuffer()2339 … shaderStageToLevelVecReportedMap.at(VK_SHADER_STAGE_MISS_BIT_KHR).at(0) != 0) in verifyResultBuffer()[all …]