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Searched refs:shaderStorageBlockIndex (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Duniforms.c1169 GLuint shaderStorageBlockIndex, in shader_storage_block_binding() argument
1172 if (shProg->data->ShaderStorageBlocks[shaderStorageBlockIndex].Binding != in shader_storage_block_binding()
1178 shProg->data->ShaderStorageBlocks[shaderStorageBlockIndex].Binding = in shader_storage_block_binding()
1185 GLuint shaderStorageBlockIndex, in _mesa_ShaderStorageBlockBinding_no_error() argument
1191 shader_storage_block_binding(ctx, shProg, shaderStorageBlockIndex, in _mesa_ShaderStorageBlockBinding_no_error()
1197 GLuint shaderStorageBlockIndex, in _mesa_ShaderStorageBlockBinding() argument
1213 if (shaderStorageBlockIndex >= shProg->data->NumShaderStorageBlocks) { in _mesa_ShaderStorageBlockBinding()
1216 shaderStorageBlockIndex, in _mesa_ShaderStorageBlockBinding()
1229 shader_storage_block_binding(ctx, shProg, shaderStorageBlockIndex, in _mesa_ShaderStorageBlockBinding()
/external/angle/src/libANGLE/
DProgramExecutable.cpp884 for (size_t shaderStorageBlockIndex = 0; shaderStorageBlockIndex < shaderStorageBlockCount; in load() local
885 ++shaderStorageBlockIndex) in load()
887 InterfaceBlock &shaderStorageBlock = mShaderStorageBlocks[shaderStorageBlockIndex]; in load()