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Searched refs:shaderStr (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmIndexingTests.cpp611 string shaderStr = " OpCapability Shader\n" in addComputeIndexingNon16BaseAlignmentTests() local
622 shaderStr += " OpDecorate %runtimearr_struct1 ArrayStride " + in addComputeIndexingNon16BaseAlignmentTests()
624 shaderStr += " OpDecorate %_ptr_struct1_sb ArrayStride " + in addComputeIndexingNon16BaseAlignmentTests()
626 shaderStr += " OpMemberDecorate %Output 0 Offset 0\n" in addComputeIndexingNon16BaseAlignmentTests()
646shaderStr += string("%uint_") + de::toString(floatIdx) + " = OpConstant %u32 " + de::toString(floa… in addComputeIndexingNon16BaseAlignmentTests()
647 shaderStr += " %uint_" + de::toString(numFloatArrays) + " = OpConstant %u32 " + in addComputeIndexingNon16BaseAlignmentTests()
649shaderStr += " %input_array = OpTypeArray %float %uint_" + de::toString(floatArraySiz… in addComputeIndexingNon16BaseAlignmentTests()
650shaderStr += " %output_array = OpTypeArray %float %uint_" + de::toString(numFloatArray… in addComputeIndexingNon16BaseAlignmentTests()
651 shaderStr += " %Output = OpTypeStruct %output_array\n" in addComputeIndexingNon16BaseAlignmentTests()
668shaderStr += string("%dataPtr") + de::toString(floatIdx) + " = ${chainop} %invid %uint_0 %uint_" + in addComputeIndexingNon16BaseAlignmentTests()
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DvktSpvAsmTrinaryMinMaxTests.cpp759 std::ostringstream shaderStr; in initPrograms() local
760 shaderStr << "; SPIR-V\n" in initPrograms()
831 const tcu::StringTemplate shaderTemplate{shaderStr.str()}; in initPrograms()
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingMutableTests.cpp2594 const auto shaderStr = shader.str(); in initPrograms() local
2598 glslSource << glu::ComputeSource(shaderStr); in initPrograms()
2600 glslSource << glu::VertexSource(shaderStr); in initPrograms()
2602 glslSource << glu::FragmentSource(shaderStr); in initPrograms()
2604 glslSource << glu::GeometrySource(shaderStr); in initPrograms()
2606 glslSource << glu::TessellationControlSource(shaderStr); in initPrograms()
2608 glslSource << glu::TessellationEvaluationSource(shaderStr); in initPrograms()
2610 glslSource << glu::RaygenSource(updateRayTracingGLSL(shaderStr)); in initPrograms()
2612 glslSource << glu::IntersectionSource(updateRayTracingGLSL(shaderStr)); in initPrograms()
2614 glslSource << glu::AnyHitSource(updateRayTracingGLSL(shaderStr)); in initPrograms()
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