Searched refs:shader_block_obj_pool (Results 1 – 2 of 2) sorted by relevance
207 struct list_head shader_block_obj_pool; member
843 if (!list_is_empty(&device->shader_block_obj_pool)) { in alloc_block_obj()845 list_first_entry(&device->shader_block_obj_pool, union radv_shader_arena_block, pool); in alloc_block_obj()857 list_add(&block->pool, &device->shader_block_obj_pool); in free_block_obj()1248 list_inithead(&device->shader_block_obj_pool); in radv_init_shader_arenas()1258 …list_for_each_entry_safe (union radv_shader_arena_block, block, &device->shader_block_obj_pool, po… in radv_destroy_shader_arenas()