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Searched refs:sort_buffer_offset (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/vulkan/runtime/
Dvk_acceleration_structure.c153 uint32_t sort_buffer_offset[2]; member
246 scratch->sort_buffer_offset[0] = offset; in get_scratch_layout()
249 scratch->sort_buffer_offset[1] = offset; in get_scratch_layout()
542 .ids = pInfos[i].scratchData.deviceAddress + bvh_states[i].scratch.sort_buffer_offset[0], in build_leaves()
604 .ids = pInfos[i].scratchData.deviceAddress + bvh_states[i].scratch.sort_buffer_offset[0], in morton_generate()
659 bvh_states[i].scratch_offset = bvh_states[i].scratch.sort_buffer_offset[passes & 1]; in morton_sort()
661 bvh_states[i].scratch_offset = bvh_states[i].scratch.sort_buffer_offset[0]; in morton_sort()
697 …vals_even_addr = pInfos[i].scratchData.deviceAddress + bvh_states[i].scratch.sort_buffer_offset[0]; in morton_sort()
751 …vals_even_addr = pInfos[i].scratchData.deviceAddress + bvh_states[i].scratch.sort_buffer_offset[0]; in morton_sort()
801 …vals_even_addr = pInfos[i].scratchData.deviceAddress + bvh_states[i].scratch.sort_buffer_offset[0]; in morton_sort()
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