Searched refs:sourceStrings (Results 1 – 6 of 6) sorted by relevance
23 final Set<String> sourceStrings; field in SourceTargetUtility63 sourceStrings = new HashSet<String>(); in SourceTargetUtility()80 sourceStrings.add(d); in SourceTargetUtility()125 for (String s : sourceStrings) { in addSourceTargetSet()
4485 private SortedSet<String> sourceStrings; field in UnicodeSetIterator24493 sourceStrings = source.strings; in UnicodeSetIterator2()4523 stringIterator = sourceStrings.iterator(); in next()
22 final Set<String> sourceStrings; field in SourceTargetUtility62 sourceStrings = new HashSet<String>(); in SourceTargetUtility()79 sourceStrings.add(d); in SourceTargetUtility()124 for (String s : sourceStrings) { in addSourceTargetSet()
61 void Shader::setSources(int numSourceStrings, const char *const *sourceStrings, const int *lengths) in setSources() argument63 m_gl.shaderSource(m_shader, numSourceStrings, sourceStrings, lengths); in setSources()69 … const size_t length = lengths && lengths[ndx] >= 0 ? lengths[ndx] : strlen(sourceStrings[ndx]); in setSources()70 m_info.source += std::string(sourceStrings[ndx], length); in setSources()
95 void setSources(int numSourceStrings, const char *const *sourceStrings, const int *lengths);
4588 private SortedSet<String> sourceStrings; field in UnicodeSetIterator24596 sourceStrings = source.strings; in UnicodeSetIterator2()4626 stringIterator = sourceStrings.iterator(); in next()