/external/angle/src/libANGLE/renderer/metal/shaders/ |
D | blit.metal | 35 int srcLayer; // Source texture layer. 79 float zCoord = (float(options.srcLayer) + 0.5) / float(depth); 112 output = srcTexture2dArray.sample(textureSampler, input.texCoords, options.srcLayer, 120 cubeTexcoords(input.texCoords, options.srcLayer), 206 output = srcTexture2dArray.sample(textureSampler, texCoords, options.srcLayer, 215 srcTextureCube.sample(textureSampler, cubeTexcoords(texCoords, options.srcLayer), 249 int srcLayer) 260 output = srcTexture2dArray.sample(textureSampler, texCoords, srcLayer, level(srcLevel)); 267 output = srcTextureCube.sample(textureSampler, cubeTexcoords(texCoords, srcLayer), 281 int srcLayer; [all …]
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/external/armnn/src/armnn/test/ |
D | GraphTests.cpp | 256 for (auto&& srcLayer: graph) in GetEdgeList() 258 const unsigned int numOutputSlots = srcLayer->GetNumOutputSlots(); in GetEdgeList() 261 const armnn::IOutputSlot& outputSlot = srcLayer->GetOutputSlot(s); in GetEdgeList() 266 edges.emplace_back(srcLayer, &inputSlot->GetOwningLayer()); in GetEdgeList() 309 const armnn::Layer* srcLayer = edge.first; in TestGraphAfterAddingCopyLayers() local 311 CHECK(srcLayer); in TestGraphAfterAddingCopyLayers() 315 if (srcLayer && dstLayer) in TestGraphAfterAddingCopyLayers() 317 CHECK((srcLayer->GetBackendId() == dstLayer->GetBackendId())); in TestGraphAfterAddingCopyLayers() 327 const armnn::Layer* srcLayer = edge.first; in TestGraphAfterAddingCopyLayers() local 330 if (srcLayer == nullptr || dstLayer == nullptr) in TestGraphAfterAddingCopyLayers() [all …]
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D | NetworkTests.cpp | 177 (const armnn::IConnectableLayer* const srcLayer, 182 CHECK(srcLayer->GetNumInputSlots() == expectedSrcNumInputs); in __anonb52bfdf10202() 183 CHECK(srcLayer->GetNumOutputSlots() == 1); in __anonb52bfdf10202() 187 CHECK(srcLayer->GetOutputSlot(0).GetNumConnections() == 1); in __anonb52bfdf10202() 188 CHECK(srcLayer->GetOutputSlot(0).GetConnection(0) == &tgtLayer->GetInputSlot(0)); in __anonb52bfdf10202() 189 CHECK(&srcLayer->GetOutputSlot(0) == tgtLayer->GetInputSlot(0).GetConnection()); in __anonb52bfdf10202() 192 (const armnn::IConnectableLayer* const srcLayer, argument 197 CHECK(srcLayer->GetNumInputSlots() == expectedSrcNumInputs); in __anonb52bfdf10302() 198 CHECK(srcLayer->GetNumOutputSlots() == 1); in __anonb52bfdf10302() 202 CHECK(srcLayer->GetOutputSlot(0).GetNumConnections() == 2); in __anonb52bfdf10302() [all …]
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/external/armnn/src/armnnTestUtils/ |
D | GraphUtils.cpp | 44 bool IsConnected(armnn::Layer* srcLayer, armnn::Layer* destLayer, in IsConnected() argument 48 const armnn::IOutputSlot& outputSlot = srcLayer->GetOutputSlot(srcSlot); in IsConnected()
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D | GraphUtils.hpp | 20 bool IsConnected(armnn::Layer* srcLayer, armnn::Layer* destLayer,
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/external/armnn/src/armnn/ |
D | Graph.cpp | 323 …r([this, &backends, ®istry, MayNeedCompatibilityLayer, IsCompatibilityStrategy](Layer* srcLayer) in AddCompatibilityLayers() 325 ARMNN_ASSERT(srcLayer); in AddCompatibilityLayers() 327 if (!MayNeedCompatibilityLayer(*srcLayer)) in AddCompatibilityLayers() 333 const std::vector<OutputSlot>& srcOutputSlots = srcLayer->GetOutputSlots(); in AddCompatibilityLayers() 336 OutputSlot& srcOutputSlot = srcLayer->GetOutputSlot(srcOutputIndex); in AddCompatibilityLayers() 356 srcLayer->GetName(), in AddCompatibilityLayers()
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/external/angle/src/libANGLE/renderer/vulkan/shaders/src/ |
D | BlitResolveStencilNoExport.comp | 23 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, ivec3(coord, params.srcLayer), sample) 34 …ple) texture(usampler2DArray(src, blitSampler), vec3(coord * params.invSrcExtent, params.srcLayer)) 49 int srcLayer;
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D | BlitResolve.frag | 70 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, ivec3(coord, params.srcLayer), sample) 86 …ne TEXEL_FETCH(src, coord, sample) texture(src, vec3(coord * params.invSrcExtent, params.srcLayer))
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D | Blit3DSrc.frag | 62 vec3 srcImageCoords = vec3(srcImageCoordsXY, params.srcLayer);
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D | ImageCopy.frag | 64 …SrcType srcValue = texelFetch(src, ivec3(params.srcOffset + srcSubImageCoords, params.srcLayer), p…
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D | BlitResolve.inc | 12 int srcLayer;
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D | ImageCopy.inc | 11 int srcLayer;
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | UtilsVk.h | 141 int srcLayer; member 166 int srcLayer; member 193 int srcLayer; member 438 int32_t srcLayer = 0; member 476 int32_t srcLayer = 0; member 491 int32_t srcLayer = 0; member
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/external/swiftshader/src/Vulkan/ |
D | VkImage.cpp | 512 …const uint8_t *srcLayer = static_cast<const uint8_t *>(getTexelPointer(region.srcOffset, ImageSubr… in copySingleAspectTo() local 520 ASSERT((srcLayer + copySize) < end()); in copySingleAspectTo() 522 memcpy(dstLayer, srcLayer, copySize); in copySingleAspectTo() 527 ASSERT((srcLayer + copySize) < end()); in copySingleAspectTo() 529 memcpy(dstLayer, srcLayer, copySize); in copySingleAspectTo() 534 ASSERT((srcLayer + copySize) < end()); in copySingleAspectTo() 536 memcpy(dstLayer, srcLayer, copySize); in copySingleAspectTo() 541 const uint8_t *srcSlice = srcLayer; in copySingleAspectTo() 558 const uint8_t *srcSlice = srcLayer; in copySingleAspectTo() 582 srcLayer += srcLayerPitch; in copySingleAspectTo()
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/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/ |
D | BlitResolve.frag.00000017.inc | 85 // int srcLayer; 119 // gl_FragDepth = texelFetch(depth, ivec3(srcImageCoords, params . srcLayer), 0). x; 121 // gl_FragStencilRefARB = int(texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0).…
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D | BlitResolve.frag.00000015.inc | 91 // int srcLayer; 127 …er2DArray(depth, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x; 129 …DArray(stencil, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x);
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D | BlitResolve.frag.0000000F.inc | 73 // int srcLayer; 107 // gl_FragDepth = texelFetch(depth, ivec3(srcImageCoords, params . srcLayer), 0). x;
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D | BlitResolve.frag.00000013.inc | 79 // int srcLayer; 113 // gl_FragStencilRefARB = int(texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0).…
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D | BlitResolve.frag.0000000D.inc | 78 // int srcLayer; 114 …er2DArray(depth, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x;
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D | BlitResolve.frag.00000011.inc | 84 // int srcLayer; 120 …DArray(stencil, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x);
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D | BlitResolve.frag.00000001.inc | 110 // int srcLayer; 183 …mpler2DArray(color, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer));
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D | BlitResolve.frag.0000000B.inc | 115 // int srcLayer; 189 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
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D | BlitResolve.frag.00000007.inc | 115 // int srcLayer; 189 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
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D | Blit3DSrc.frag.00000000.inc | 111 // int srcLayer; 183 // vec3 srcImageCoords = vec3(srcImageCoordsXY, params . srcLayer);
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D | BlitResolve.frag.00000003.inc | 113 // int srcLayer; 187 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
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