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Searched refs:srcLayer (Results 1 – 25 of 95) sorted by relevance

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/external/angle/src/libANGLE/renderer/metal/shaders/
Dblit.metal35 int srcLayer; // Source texture layer.
79 float zCoord = (float(options.srcLayer) + 0.5) / float(depth);
112 output = srcTexture2dArray.sample(textureSampler, input.texCoords, options.srcLayer,
120 cubeTexcoords(input.texCoords, options.srcLayer),
206 output = srcTexture2dArray.sample(textureSampler, texCoords, options.srcLayer,
215 srcTextureCube.sample(textureSampler, cubeTexcoords(texCoords, options.srcLayer),
249 int srcLayer)
260 output = srcTexture2dArray.sample(textureSampler, texCoords, srcLayer, level(srcLevel));
267 output = srcTextureCube.sample(textureSampler, cubeTexcoords(texCoords, srcLayer),
281 int srcLayer;
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/external/armnn/src/armnn/test/
DGraphTests.cpp256 for (auto&& srcLayer: graph) in GetEdgeList()
258 const unsigned int numOutputSlots = srcLayer->GetNumOutputSlots(); in GetEdgeList()
261 const armnn::IOutputSlot& outputSlot = srcLayer->GetOutputSlot(s); in GetEdgeList()
266 edges.emplace_back(srcLayer, &inputSlot->GetOwningLayer()); in GetEdgeList()
309 const armnn::Layer* srcLayer = edge.first; in TestGraphAfterAddingCopyLayers() local
311 CHECK(srcLayer); in TestGraphAfterAddingCopyLayers()
315 if (srcLayer && dstLayer) in TestGraphAfterAddingCopyLayers()
317 CHECK((srcLayer->GetBackendId() == dstLayer->GetBackendId())); in TestGraphAfterAddingCopyLayers()
327 const armnn::Layer* srcLayer = edge.first; in TestGraphAfterAddingCopyLayers() local
330 if (srcLayer == nullptr || dstLayer == nullptr) in TestGraphAfterAddingCopyLayers()
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DNetworkTests.cpp177 (const armnn::IConnectableLayer* const srcLayer,
182 CHECK(srcLayer->GetNumInputSlots() == expectedSrcNumInputs); in __anonb52bfdf10202()
183 CHECK(srcLayer->GetNumOutputSlots() == 1); in __anonb52bfdf10202()
187 CHECK(srcLayer->GetOutputSlot(0).GetNumConnections() == 1); in __anonb52bfdf10202()
188 CHECK(srcLayer->GetOutputSlot(0).GetConnection(0) == &tgtLayer->GetInputSlot(0)); in __anonb52bfdf10202()
189 CHECK(&srcLayer->GetOutputSlot(0) == tgtLayer->GetInputSlot(0).GetConnection()); in __anonb52bfdf10202()
192 (const armnn::IConnectableLayer* const srcLayer, argument
197 CHECK(srcLayer->GetNumInputSlots() == expectedSrcNumInputs); in __anonb52bfdf10302()
198 CHECK(srcLayer->GetNumOutputSlots() == 1); in __anonb52bfdf10302()
202 CHECK(srcLayer->GetOutputSlot(0).GetNumConnections() == 2); in __anonb52bfdf10302()
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/external/armnn/src/armnnTestUtils/
DGraphUtils.cpp44 bool IsConnected(armnn::Layer* srcLayer, armnn::Layer* destLayer, in IsConnected() argument
48 const armnn::IOutputSlot& outputSlot = srcLayer->GetOutputSlot(srcSlot); in IsConnected()
DGraphUtils.hpp20 bool IsConnected(armnn::Layer* srcLayer, armnn::Layer* destLayer,
/external/armnn/src/armnn/
DGraph.cpp323 …r([this, &backends, &registry, MayNeedCompatibilityLayer, IsCompatibilityStrategy](Layer* srcLayer) in AddCompatibilityLayers()
325 ARMNN_ASSERT(srcLayer); in AddCompatibilityLayers()
327 if (!MayNeedCompatibilityLayer(*srcLayer)) in AddCompatibilityLayers()
333 const std::vector<OutputSlot>& srcOutputSlots = srcLayer->GetOutputSlots(); in AddCompatibilityLayers()
336 OutputSlot& srcOutputSlot = srcLayer->GetOutputSlot(srcOutputIndex); in AddCompatibilityLayers()
356 srcLayer->GetName(), in AddCompatibilityLayers()
/external/angle/src/libANGLE/renderer/vulkan/shaders/src/
DBlitResolveStencilNoExport.comp23 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, ivec3(coord, params.srcLayer), sample)
34 …ple) texture(usampler2DArray(src, blitSampler), vec3(coord * params.invSrcExtent, params.srcLayer))
49 int srcLayer;
DBlitResolve.frag70 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, ivec3(coord, params.srcLayer), sample)
86 …ne TEXEL_FETCH(src, coord, sample) texture(src, vec3(coord * params.invSrcExtent, params.srcLayer))
DBlit3DSrc.frag62 vec3 srcImageCoords = vec3(srcImageCoordsXY, params.srcLayer);
DImageCopy.frag64 …SrcType srcValue = texelFetch(src, ivec3(params.srcOffset + srcSubImageCoords, params.srcLayer), p…
DBlitResolve.inc12 int srcLayer;
DImageCopy.inc11 int srcLayer;
/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.h141 int srcLayer; member
166 int srcLayer; member
193 int srcLayer; member
438 int32_t srcLayer = 0; member
476 int32_t srcLayer = 0; member
491 int32_t srcLayer = 0; member
/external/swiftshader/src/Vulkan/
DVkImage.cpp512 …const uint8_t *srcLayer = static_cast<const uint8_t *>(getTexelPointer(region.srcOffset, ImageSubr… in copySingleAspectTo() local
520 ASSERT((srcLayer + copySize) < end()); in copySingleAspectTo()
522 memcpy(dstLayer, srcLayer, copySize); in copySingleAspectTo()
527 ASSERT((srcLayer + copySize) < end()); in copySingleAspectTo()
529 memcpy(dstLayer, srcLayer, copySize); in copySingleAspectTo()
534 ASSERT((srcLayer + copySize) < end()); in copySingleAspectTo()
536 memcpy(dstLayer, srcLayer, copySize); in copySingleAspectTo()
541 const uint8_t *srcSlice = srcLayer; in copySingleAspectTo()
558 const uint8_t *srcSlice = srcLayer; in copySingleAspectTo()
582 srcLayer += srcLayerPitch; in copySingleAspectTo()
/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/
DBlitResolve.frag.00000017.inc85 // int srcLayer;
119 // gl_FragDepth = texelFetch(depth, ivec3(srcImageCoords, params . srcLayer), 0). x;
121 // gl_FragStencilRefARB = int(texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0).…
DBlitResolve.frag.00000015.inc91 // int srcLayer;
127 …er2DArray(depth, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x;
129 …DArray(stencil, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x);
DBlitResolve.frag.0000000F.inc73 // int srcLayer;
107 // gl_FragDepth = texelFetch(depth, ivec3(srcImageCoords, params . srcLayer), 0). x;
DBlitResolve.frag.00000013.inc79 // int srcLayer;
113 // gl_FragStencilRefARB = int(texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0).…
DBlitResolve.frag.0000000D.inc78 // int srcLayer;
114 …er2DArray(depth, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x;
DBlitResolve.frag.00000011.inc84 // int srcLayer;
120 …DArray(stencil, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x);
DBlitResolve.frag.00000001.inc110 // int srcLayer;
183 …mpler2DArray(color, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer));
DBlitResolve.frag.0000000B.inc115 // int srcLayer;
189 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
DBlitResolve.frag.00000007.inc115 // int srcLayer;
189 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
DBlit3DSrc.frag.00000000.inc111 // int srcLayer;
183 // vec3 srcImageCoords = vec3(srcImageCoordsXY, params . srcLayer);
DBlitResolve.frag.00000003.inc113 // int srcLayer;
187 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);

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