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Searched refs:srcTexture (Results 1 – 25 of 48) sorted by relevance

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/external/libultrahdr/lib/src/gpu/
Deditorhelper_gl.cpp179 GLuint* srcTexture) { in apply_mirror_gles() argument
205 glBindTexture(GL_TEXTURE_2D, *srcTexture); in apply_mirror_gles()
213 std::swap(*srcTexture, dstTexture); in apply_mirror_gles()
221 GLuint* srcTexture) { in apply_rotate_gles() argument
259 glBindTexture(GL_TEXTURE_2D, *srcTexture); in apply_rotate_gles()
267 std::swap(*srcTexture, dstTexture); in apply_rotate_gles()
274 GLuint* srcTexture) { in apply_crop_gles() argument
296 glBindTexture(GL_TEXTURE_2D, *srcTexture); in apply_crop_gles()
308 std::swap(*srcTexture, dstTexture); in apply_crop_gles()
315 GLuint* srcTexture) { in apply_resize_gles() argument
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp437 Allocator &allocator, const TestTexture &srcTexture, in uploadTestTextureInternal() argument
447 std::vector<VkBufferImageCopy> copyRegions = srcTexture.getBufferCopyRegions(); in uploadTestTextureInternal()
448 …uint32_t bufferSize = (srcTexture.isCompressed()) ? srcTexture.getCompressedSize() : srcTexture.ge… in uploadTestTextureInternal()
481 srcTexture.write(reinterpret_cast<uint8_t *>(bufferAlloc->getHostPtr())); in uploadTestTextureInternal()
503srcTexture.getNumLevels(), srcTexture.getArraySize(), destImage, destImageLayout); in uploadTestTextureInternal()
528 … const TestTexture &srcTexture, const TestTexture *srcStencilTexture, in uploadTestTextureInternalSparse() argument
531 …uint32_t bufferSize = (srcTexture.isCompressed()) ? srcTexture.getCompressedSize() : srcTexture.ge… in uploadTestTextureInternalSparse()
539 std::vector<VkBufferImageCopy> copyRegions = srcTexture.getBufferCopyRegions(); in uploadTestTextureInternalSparse()
585 srcTexture.write(reinterpret_cast<uint8_t *>(bufferAlloc->getHostPtr())); in uploadTestTextureInternalSparse()
612 Allocator &allocator, const TestTexture &srcTexture, VkImage destImage, in uploadTestTexture() argument
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/external/angle/src/libANGLE/renderer/metal/shaders/
Dgen_mipmap.metal42 texture3d<float> srcTexture [[texture(0)]],
67 texel1 = srcTexture.sample(textureSampler, texCoords, level(options.srcLevel));
220 texture2d<float> srcTexture [[texture(0)]],
229 ushort2(srcTexture.get_width(firstMipLevel), srcTexture.get_height(firstMipLevel));
247 texel1 = srcTexture.sample(textureSampler, texCoords, level(options.srcLevel));
358 TextureTypeR srcTexture,
466 texturecube<float> srcTexture [[texture(0)]],
475 ushort2(srcTexture.get_width(firstMipLevel), srcTexture.get_height(firstMipLevel));
485 mip1Texel = srcTexture.sample(textureSampler, cubeTexcoords(texCoords, int(gIndices.z)),
508 generateCubeOr2DArray2ndAndMoreMipmaps(lIndex, gIndices, srcTexture, dstMip2, dstMip3, dstMip4,
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Dblit.metal57 static uint2 getImageCoords(SrcTexture2d srcTexture, float2 texCoords)
59 uint2 dimens(srcTexture.get_width(), srcTexture.get_height());
66 static inline vec<T, 4> blitSampleTextureMS(texture2d_ms<T> srcTexture, float2 texCoords)
68 uint2 coords = getImageCoords(srcTexture, texCoords);
69 return resolveTextureMS(srcTexture, coords);
73 static inline vec<T, 4> blitSampleTexture3D(texture3d<T> srcTexture,
78 uint depth = srcTexture.get_depth(options.srcLevel);
81 return srcTexture.sample(textureSampler, float3(texCoords, zCoord), level(options.srcLevel));
Dcommon.h108 static inline vec<T, 4> resolveTextureMS(texture2d_ms<T> srcTexture, uint2 coords) in resolveTextureMS() argument
110 uint samples = srcTexture.get_num_samples(); in resolveTextureMS()
116 output += srcTexture.read(coords, sample); in resolveTextureMS()
Dmtl_internal_shaders_autogen.metal90 static inline vec<T, 4> resolveTextureMS(texture2d_ms<T> srcTexture, uint2 coords)
92 uint samples = srcTexture.get_num_samples();
96 output += srcTexture.read(coords, sample);
270 static uint2 getImageCoords(SrcTexture2d srcTexture, float2 texCoords)
272 uint2 dimens(srcTexture.get_width(), srcTexture.get_height());
277 static inline vec<T, 4> blitSampleTextureMS(texture2d_ms<T> srcTexture, float2 texCoords)
279 uint2 coords = getImageCoords(srcTexture, texCoords);
280 return resolveTextureMS(srcTexture, coords);
283 static inline vec<T, 4> blitSampleTexture3D(texture3d<T> srcTexture,
288 uint depth = srcTexture.get_depth(options.srcLevel);
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/external/skia/src/gpu/ganesh/d3d/
DGrD3DCommandList.cpp224 ID3D12Resource* srcTexture = src->d3dResource(); in copyTextureToTexture() local
226 fCommandList->CopyResource(dstTexture, srcTexture); in copyTextureToTexture()
231 srcLoc.pResource = srcTexture; in copyTextureToTexture()
506 const GrD3DTextureResource* srcTexture, in resolveSubresourceRegion() argument
508 SkASSERT(dstTexture->dxgiFormat() == srcTexture->dxgiFormat()); in resolveSubresourceRegion()
510 SkASSERT(srcTexture->currentState() == D3D12_RESOURCE_STATE_RESOLVE_SOURCE); in resolveSubresourceRegion()
513 this->addResource(srcTexture->resource()); in resolveSubresourceRegion()
520 srcTexture->d3dResource(), 0, srcRect, in resolveSubresourceRegion()
521 srcTexture->dxgiFormat(), in resolveSubresourceRegion()
527 fCommandList->ResolveSubresource(dstTexture->d3dResource(), 0, srcTexture->d3dResource(), 0, in resolveSubresourceRegion()
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/external/libultrahdr/lib/include/ultrahdr/
Deditorhelper.h132 GLuint* srcTexture);
137 GLuint* srcTexture);
142 GLuint* srcTexture);
146 GLuint* srcTexture);
/external/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_video_enc.h461 struct pipe_video_buffer * srcTexture,
469 struct pipe_video_buffer * srcTexture,
491 struct pipe_video_buffer * srcTexture,
504 struct pipe_video_buffer * srcTexture,
Dd3d12_video_enc_hevc.h53 … struct pipe_video_buffer * srcTexture,
Dd3d12_video_enc_av1.h41 struct pipe_video_buffer *srcTexture,
Dd3d12_video_enc_h264.h53 … struct pipe_video_buffer * srcTexture,
Dd3d12_video_enc.cpp342 struct pipe_video_buffer * srcTexture, in d3d12_video_encoder_update_picparams_tracking() argument
354 …d3d12_video_encoder_update_current_frame_pic_params_info_h264(pD3D12Enc, srcTexture, picture, curr… in d3d12_video_encoder_update_picparams_tracking()
360 …d3d12_video_encoder_update_current_frame_pic_params_info_hevc(pD3D12Enc, srcTexture, picture, curr… in d3d12_video_encoder_update_picparams_tracking()
366 …d3d12_video_encoder_update_current_frame_pic_params_info_av1(pD3D12Enc, srcTexture, picture, curre… in d3d12_video_encoder_update_picparams_tracking()
418 struct pipe_video_buffer * srcTexture, in d3d12_video_encoder_reconfigure_encoder_objects() argument
1748 struct pipe_video_buffer * srcTexture, in d3d12_video_encoder_prepare_output_buffers() argument
1831 struct pipe_video_buffer * srcTexture, in d3d12_video_encoder_reconfigure_session() argument
1836 srcTextureDesc.Width = srcTexture->width; in d3d12_video_encoder_reconfigure_session()
1837 srcTextureDesc.Height = srcTexture->height; in d3d12_video_encoder_reconfigure_session()
1838 srcTextureDesc.Format.Format = d3d12_get_format(srcTexture->buffer_format); in d3d12_video_encoder_reconfigure_session()
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/external/skia/src/gpu/graphite/mtl/
DMtlBlitCommandEncoder.h89 void copyTextureToTexture(id<MTLTexture> srcTexture, in copyTextureToTexture() argument
94 [(*fCommandEncoder) copyFromTexture: srcTexture in copyTextureToTexture()
/external/angle/src/libANGLE/renderer/
DRenderbufferImpl.h67 const gl::Texture *srcTexture,
118 const gl::Texture *srcTexture, in copyTextureSubData() argument
/external/angle/src/tests/gl_tests/
DSRGBFramebufferTest.cpp266 GLTexture srcTexture; in TEST_P() local
267 glBindTexture(GL_TEXTURE_2D, srcTexture); in TEST_P()
273 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, srcTexture, 0); in TEST_P()
DRobustResourceInitTest.cpp1730 GLTexture srcTexture; in TEST_P() local
1731 glBindTexture(GL_TEXTURE_2D, srcTexture); in TEST_P()
1737 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, srcTexture, 0); in TEST_P()
1763 glBindTexture(GL_TEXTURE_2D, srcTexture); in TEST_P()
1766 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, srcTexture, 0); in TEST_P()
1847 GLTexture srcTexture; in TEST_P() local
1853 glBindTexture(GL_TEXTURE_3D, srcTexture); in TEST_P()
1857 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, srcTexture, 0, 0); in TEST_P()
1882 glBindTexture(GL_TEXTURE_3D, srcTexture); in TEST_P()
1885 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, srcTexture, 0, 0); in TEST_P()
/external/angle/src/tests/egl_tests/
DEGLProtectedContentTest.cpp619 GLuint srcTexture = 0; in textureFromImageTest() local
624 ASSERT_FALSE(createTexture(isProtectedTexture, &srcTexture)); in textureFromImageTest()
628 ASSERT_TRUE(createTexture(isProtectedTexture, &srcTexture)); in textureFromImageTest()
629 EXPECT_TRUE(fillTexture(srcTexture, GLColor::red)); in textureFromImageTest()
633 (void *)(static_cast<intptr_t>(srcTexture)), &image)); in textureFromImageTest()
645 glDeleteTextures(1, &srcTexture); in textureFromImageTest()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_render_utils.mm723 const TextureRef &srcTexture)
725 if (!srcTexture)
731 params.src = srcTexture;
732 params.dstTextureSize = gl::Extents(static_cast<int>(srcTexture->widthAt0()),
733 static_cast<int>(srcTexture->heightAt0()),
734 static_cast<int>(srcTexture->depthAt0()));
834 const TextureRef &srcTexture,
838 return mMipmapUtils.generateMipmapCS(contextMtl, srcTexture, sRGBMipmap, mipmapOutputViews);
2172 const TextureRef &srcTexture,
2177 ASSERT(srcTexture->textureType() == MTLTextureType3D);
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DFrameBufferMtl.mm64 const mtl::TextureRef &srcTexture,
72 auto formatId = mtl::Format::MetalToAngleFormatID(srcTexture->pixelFormat());
76 uint32_t width = srcTexture->width(mipNativeLevel);
77 uint32_t height = srcTexture->height(mipNativeLevel);
88 ANGLE_TRY(mtl::ReadTexturePerSliceBytesToBuffer(context, srcTexture, bytesPerRow, region,
97 const mtl::TextureRef &srcTexture,
103 auto formatId = mtl::Format::MetalToAngleFormatID(srcTexture->pixelFormat());
107 ANGLE_TRY(mtl::Texture::Make2DTexture(contextMtl, format, srcTexture->widthAt0(),
108 srcTexture->heightAt0(), srcTexture->mipmapLevels(),
112 blitEncoder->copyTexture(srcTexture,
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp1556 const TextureHelper11 &srcTexture = renderTarget->getTexture(); in packPixels() local
1557 ASSERT(srcTexture.valid()); in packPixels()
1563 if (!mStagingTexture.get() || mStagingTexture.getFormat() != srcTexture.getFormat() || in packPixels()
1566 ANGLE_TRY(mRenderer->createStagingTexture(context, srcTexture.getTextureType(), in packPixels()
1567 srcTexture.getFormatSet(), srcTextureSize, in packPixels()
1572 ASSERT(srcTexture.getSampleCount() <= 1); in packPixels()
1590 immediateContext->CopySubresourceRegion(mStagingTexture.get(), 0, 0, 0, 0, srcTexture.get(), in packPixels()
/external/skia/src/gpu/graphite/vk/
DVulkanCommandBuffer.cpp1482 const VulkanTexture* srcTexture = static_cast<const VulkanTexture*>(texture); in onCopyTextureToBuffer() local
1486 size_t bytesPerBlock = VkFormatBytesPerBlock(srcTexture->vulkanTextureInfo().fFormat); in onCopyTextureToBuffer()
1500 const_cast<VulkanTexture*>(srcTexture)->setImageLayout(this, in onCopyTextureToBuffer()
1514 srcTexture->vkImage(), in onCopyTextureToBuffer()
1578 const VulkanTexture* srcTexture = static_cast<const VulkanTexture*>(src); in onCopyTextureToTexture() local
1590 const_cast<VulkanTexture*>(srcTexture)->setImageLayout(this, in onCopyTextureToTexture()
1606 srcTexture->vkImage(), in onCopyTextureToTexture()
/external/angle/src/libANGLE/
DRenderbuffer.cpp222 const gl::Texture *srcTexture, in copyTextureSubData() argument
235 ANGLE_TRY(mImplementation->copyTextureSubData(context, srcTexture, srcLevel, srcX, srcY, srcZ, in copyTextureSubData()
/external/angle/src/libANGLE/renderer/vulkan/
DRenderbufferVk.h55 const gl::Texture *srcTexture,
DRenderbufferVk.cpp245 const gl::Texture *srcTexture, in copyTextureSubData() argument
259 TextureVk *sourceVk = vk::GetImpl(srcTexture); in copyTextureSubData()

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