/external/mesa3d/src/mesa/state_tracker/ |
D | st_shader_cache.c | 46 blob_write_uint32(blob, state->stream_output.num_outputs); in write_stream_out_to_cache() 47 if (state->stream_output.num_outputs) { in write_stream_out_to_cache() 48 blob_write_bytes(blob, &state->stream_output.stride, in write_stream_out_to_cache() 49 sizeof(state->stream_output.stride)); in write_stream_out_to_cache() 50 blob_write_bytes(blob, &state->stream_output.output, in write_stream_out_to_cache() 51 sizeof(state->stream_output.output)); in write_stream_out_to_cache() 129 memset(&state->stream_output, 0, sizeof(state->stream_output)); in read_stream_out_from_cache() 130 state->stream_output.num_outputs = blob_read_uint32(blob_reader); in read_stream_out_from_cache() 131 if (state->stream_output.num_outputs) { in read_stream_out_from_cache() 132 blob_copy_bytes(blob_reader, &state->stream_output.stride, in read_stream_out_from_cache() [all …]
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_tess.c | 60 memcpy(&state->stream_output, &templ->stream_output, sizeof state->stream_output); in llvmpipe_create_tcs_state() 130 memcpy(&state->stream_output, &templ->stream_output, sizeof state->stream_output); in llvmpipe_create_tes_state()
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D | lp_state_gs.c | 65 memcpy(&state->stream_output, &templ->stream_output, sizeof state->stream_output); in llvmpipe_create_gs_state()
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D | lp_state.h | 92 struct pipe_stream_output_info stream_output; member 98 struct pipe_stream_output_info stream_output; member 104 struct pipe_stream_output_info stream_output; member
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_tgsi_transform.c | 249 streamout = orig_gs->base.stream_output; in emulate_point_sprite() 289 templ.stream_output.num_outputs = 0; in emulate_point_sprite() 292 templ.stream_output = streamout->info; in emulate_point_sprite() 300 templ.stream_output.output[pos_out_index].register_index = in emulate_point_sprite() 440 if (gs != NULL && !gs->base.stream_output && in update_tgsi_transform() 450 else if (gs == NULL && !vs->base.stream_output && in update_tgsi_transform()
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D | svga_pipe_gs.c | 86 if (gs->base.stream_output != NULL) in svga_delete_gs_state() 87 svga_delete_stream_output(svga, gs->base.stream_output); in svga_delete_gs_state()
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D | svga_pipe_vs.c | 106 if (vs->base.stream_output != NULL) in svga_delete_vs_state() 107 svga_delete_stream_output(svga, vs->base.stream_output); in svga_delete_vs_state()
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D | svga_shader.h | 356 struct svga_stream_output *stream_output; member 559 return svga->curr.vs != NULL && svga->curr.vs->base.stream_output != NULL; in svga_have_vs_streamout() 567 return svga->curr.gs != NULL && svga->curr.gs->base.stream_output != NULL; in svga_have_gs_streamout()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_live_shader_cache.c | 107 state->stream_output.num_outputs) { in util_live_shader_cache_get() 108 _mesa_sha1_update(&sha1_ctx, &state->stream_output, in util_live_shader_cache_get() 109 sizeof(state->stream_output)); in util_live_shader_cache_get()
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/external/mesa3d/src/gallium/frontends/d3d10umd/ |
D | Draw.cpp | 89 for (unsigned i = 0; i < gs->state.stream_output.num_outputs; ++i) { in ResolveState() 91 ShaderFindOutputMapping(vs, gs->state.stream_output.output[i].register_index); in ResolveState() 92 if (mapping != gs->state.stream_output.output[i].register_index) { in ResolveState() 93 gs->state.stream_output.output[i].register_index = mapping; in ResolveState()
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D | Shader.cpp | 881 pShader->state.stream_output.output[idx].start_component = in CreateGeometryShaderWithStreamOutput() 883 pShader->state.stream_output.output[idx].num_components = in CreateGeometryShaderWithStreamOutput() 885 pShader->state.stream_output.output[idx].output_buffer = in CreateGeometryShaderWithStreamOutput() 887 pShader->state.stream_output.output[idx].register_index = in CreateGeometryShaderWithStreamOutput() 889 pShader->state.stream_output.output[idx].dst_offset = in CreateGeometryShaderWithStreamOutput() 896 pShader->state.stream_output.num_outputs = pData->NumEntries - num_holes; in CreateGeometryShaderWithStreamOutput() 900 pShader->state.stream_output.stride[i] = in CreateGeometryShaderWithStreamOutput() 903 pShader->state.stream_output.stride[i] = total_components[i]; in CreateGeometryShaderWithStreamOutput()
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/external/autotest/site_utils/lib/ |
D | infra.py | 35 def local_runner(cmd, stream_output=False): argument 48 if stream_output:
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_vs_llvm.c | 120 vs->base.state.stream_output = state->stream_output; in draw_create_vs_llvm()
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D | draw_vs.c | 261 dvs->state.stream_output = *info; in draw_vs_attach_so() 268 memset(&dvs->state.stream_output, 0, sizeof(dvs->state.stream_output)); in draw_vs_reset_so()
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D | draw_pt_so_emit.c | 67 state = &draw->gs.geometry_shader->state.stream_output; in draw_so_info() 69 state = &draw->tes.tess_eval_shader->state.stream_output; in draw_so_info() 71 state = &draw->vs.vertex_shader->state.stream_output; in draw_so_info()
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_gallium.c | 373 struct ir3_stream_output_info stream_output = {}; in ir3_shader_state_create() local 374 copy_stream_out(&stream_output, &cso->stream_output); in ir3_shader_state_create() 384 &stream_output); in ir3_shader_state_create() 613 const struct ir3_stream_output_info *info = &v->stream_output; in ir3_update_max_tf_vtx() 616 if (v->stream_output.num_outputs == 0) in ir3_update_max_tf_vtx()
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/external/mesa3d/src/gallium/auxiliary/driver_trace/ |
D | tr_dump_state.c | 366 trace_dump_member(uint, &state->stream_output, num_outputs); in trace_dump_shader_state() 367 trace_dump_member_array(uint, &state->stream_output, stride); in trace_dump_shader_state() 370 for(i = 0; i < state->stream_output.num_outputs; ++i) { in trace_dump_shader_state() 373 trace_dump_member(uint, &state->stream_output.output[i], register_index); in trace_dump_shader_state() 374 trace_dump_member(uint, &state->stream_output.output[i], start_component); in trace_dump_shader_state() 375 trace_dump_member(uint, &state->stream_output.output[i], num_components); in trace_dump_shader_state() 376 trace_dump_member(uint, &state->stream_output.output[i], output_buffer); in trace_dump_shader_state() 377 trace_dump_member(uint, &state->stream_output.output[i], dst_offset); in trace_dump_shader_state() 378 trace_dump_member(uint, &state->stream_output.output[i], stream); in trace_dump_shader_state()
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/external/tensorflow/tensorflow/python/distribute/ |
D | multi_worker_test_base.py | 191 stream_output=False, argument 196 self._stream_output = stream_output 264 stream_output=self._stream_output, 333 stream_output=False, argument 346 stream_output=stream_output,
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/external/mesa3d/src/freedreno/ir3/ |
D | ir3_shader.c | 300 v->stream_output = shader->stream_output; in alloc_variant() 689 struct ir3_stream_output_info *stream_output) in ir3_shader_from_nir() argument 697 if (stream_output) in ir3_shader_from_nir() 698 memcpy(&shader->stream_output, stream_output, in ir3_shader_from_nir() 699 sizeof(shader->stream_output)); in ir3_shader_from_nir() 1070 const struct ir3_stream_output_info *strmout = &v->stream_output; in ir3_link_stream_out()
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/external/mesa3d/src/gallium/include/pipe/ |
D | p_state.h | 308 struct pipe_stream_output_info stream_output; member 317 memset(&state->stream_output, 0, sizeof(state->stream_output)); in pipe_shader_state_from_tgsi()
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/external/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_shader.c | 349 .stream_output = uncompiled->stream_output, in panfrost_new_variant_locked() 452 so->stream_output = cso->stream_output; in panfrost_create_shader_state()
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_program.h | 25 struct pipe_stream_output_info stream_output; member
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/external/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
D | fd6_program.h | 35 const struct ir3_stream_output_info *stream_output; member
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/external/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_pipeline.c | 566 shader->stream_output.num_outputs = xfb_info->output_count; in lvp_shader_xfb_init() 569 shader->stream_output.stride[i] = xfb_info->buffers[i].stride / 4; in lvp_shader_xfb_init() 573 shader->stream_output.output[i].output_buffer = xfb_info->outputs[i].buffer; in lvp_shader_xfb_init() 574 shader->stream_output.output[i].dst_offset = xfb_info->outputs[i].offset / 4; in lvp_shader_xfb_init() 575 … shader->stream_output.output[i].register_index = output_mapping[xfb_info->outputs[i].location]; in lvp_shader_xfb_init() 576 …shader->stream_output.output[i].num_components = util_bitcount(xfb_info->outputs[i].component_mask… in lvp_shader_xfb_init() 577 shader->stream_output.output[i].start_component = xfb_info->outputs[i].component_offset; in lvp_shader_xfb_init() 578 … shader->stream_output.output[i].stream = xfb_info->buffer_to_stream[xfb_info->outputs[i].buffer]; in lvp_shader_xfb_init() 611 memcpy(&shstate.stream_output, &shader->stream_output, sizeof(shstate.stream_output)); in lvp_shader_compile_stage()
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/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_program.c | 84 const struct pipe_stream_output_info *stream_output) in v3d_set_transform_feedback_outputs() argument 86 if (!stream_output->num_outputs) in v3d_set_transform_feedback_outputs() 96 for (int i = 0; i < stream_output->num_outputs; i++) { in v3d_set_transform_feedback_outputs() 98 &stream_output->output[i]; in v3d_set_transform_feedback_outputs() 177 so->base.stream_output.stride[buffer] = in v3d_set_transform_feedback_outputs() 178 stream_output->stride[buffer]; in v3d_set_transform_feedback_outputs() 460 v3d_set_transform_feedback_outputs(so, &cso->stream_output); in v3d_shader_state_create()
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