Searched refs:supportsGeometry (Results 1 – 2 of 2) sorted by relevance
187 const bool supportsGeometry = features.geometryShader == VK_TRUE; in iterate() local257 if (!supportsGeometry) in iterate()268 if (supportsGeometry) in iterate()272 if (supportsTessellation && supportsGeometry) in iterate()
3142 bool supportsGeometry = false; in runAndVerifyDefaultPipeline() local3158 supportsGeometry = features.geometryShader == VK_TRUE; in runAndVerifyDefaultPipeline()3164 if (hasGeometry && !supportsGeometry) in runAndVerifyDefaultPipeline()