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Searched refs:test5Length (Results 1 – 8 of 8) sorted by relevance

/external/flatbuffers/tests/MyGame/Example/
DMonster.go167 test5Length := len(t.Test5)
168 MonsterStartTest5Vector(builder, test5Length)
169 for j := test5Length - 1; j >= 0; j-- {
172 test5Offset = builder.EndVector(test5Length)
412 test5Length := rcv.Test5Length()
413 t.Test5 = make([]*TestT, test5Length)
414 for j := 0; j < test5Length; j++ {
DMonster.java136 public int test5Length() { int o = __offset(66); return o != 0 ? __vector_len(o) : 0; } in test5Length() method in Monster
483 MyGame.Example.TestT[] _oTest5 = new MyGame.Example.TestT[test5Length()]; in unpackTo()
484 …for (int _j = 0; _j < test5Length(); ++_j) {_oTest5[_j] = (test5(_j) != null ? test5(_j).unpack() … in unpackTo()
DMonster.nim287 func test5Length*(self: Monster): int =
298 let len = self.test5Length
DMonster.kt492 val test5Length : Int constant in MyGame.Example.Monster
/external/flatbuffers/tests/ts/my-game/example/
Dmonster.js338 test5Length() { method in Monster
1018 … this.flexLength()), this.bb.createObjList(this.test5.bind(this), this.test5Length()), this.bb.cre…
1069 _o.test5 = this.bb.createObjList(this.test5.bind(this), this.test5Length());
Dmonster.d.ts91 test5Length(): number;
Dmonster.ts442 test5Length():number {
1348 this.bb!.createObjList<Test, TestT>(this.test5.bind(this), this.test5Length()),
1426 _o.test5 = this.bb!.createObjList<Test, TestT>(this.test5.bind(this), this.test5Length());
/external/flatbuffers/tests/ts/
Dmonster_test_generated.cjs1155 test5Length() {
1835 … this.flexLength()), this.bb.createObjList(this.test5.bind(this), this.test5Length()), this.bb.cre…
1886 _o.test5 = this.bb.createObjList(this.test5.bind(this), this.test5Length());