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Searched refs:testVertSource (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp1140 static const char *testVertSource = "uniform highp float uniformNameWithLength23;\n" in test() local
1158 glShaderSource(shaderVert, 1, &testVertSource, nullptr); in test()
1355 static const char *testVertSource = "attribute highp vec2 longInputAttributeName;\n" in test() local
1369 glShaderSource(shaderVert, 1, &testVertSource, nullptr); in test()
1681 static const char *testVertSource = in test() local
1698 glu::makeVtxFragSources(testVertSource, testFragSource)); in test()
1742 static const char *testVertSource = in test() local
1757 glu::makeVtxFragSources(testVertSource, testFragSource)); in test()
1801 static const char *testVertSource = "uniform bool boolUniform;\n" in test() local
1816 glu::makeVtxFragSources(testVertSource, testFragSource)); in test()
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Des2fIntegerStateQueryTests.cpp1709 static const char *testVertSource = "void main (void)\n" in test() local
1733 gl.glShaderSource(shaderVert, 1, &testVertSource, nullptr); in test()
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1402 static const char *testVertSource = "#version 300 es\n" in test() local
1421 glShaderSource(shaderVert, 1, &testVertSource, nullptr); in test()
1659 static const char *testVertSource = in test() local
1680 glShaderSource(shaderVert, 1, &testVertSource, nullptr); in test()
2006 static const char *testVertSource = "#version 300 es\n" in test() local
2023 glShaderSource(shaderVert, 1, &testVertSource, nullptr); in test()
2932 static const char *testVertSource = in test() local
2952 glShaderSource(shaderVert, 1, &testVertSource, nullptr); in test()
3002 static const char *testVertSource = in test() local
3022 glShaderSource(shaderVert, 1, &testVertSource, nullptr); in test()
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Des3fIndexedStateQueryTests.cpp335 static const char *testVertSource = "#version 300 es\n" in test() local
352 glShaderSource(shaderVert, 1, &testVertSource, nullptr); in test()
Des3fIntegerStateQueryTests.cpp2146 static const char *testVertSource = "#version 300 es\n" in test() local
2173 gl.glShaderSource(shaderVert, 1, &testVertSource, nullptr); in test()