Searched refs:textureDataCache (Results 1 – 3 of 3) sorted by relevance
447 TextureDataCache* textureDataCache = recorder->priv().textureDataCache(); in Make() local500 paintTextures = textureDataCache->insert(gatherer.textureDataBlock()); in Make()524 gatherer.hasTextures() ? textureDataCache->insert(gatherer.textureDataBlock()) in Make()
58 TextureDataCache* textureDataCache() { return fRecorder->fTextureDataCache.get(); } in textureDataCache() function
1901 fRecorder->priv().textureDataCache()->insert(TextureDataBlock(sampledMask)); in drawCoverageMask()