Searched refs:texture_float_linear (Results 1 – 20 of 20) sorted by relevance
356 caps->texture_float_linear = true; in softpipe_init_screen_caps()
883 bool texture_float_linear; member
341 caps->texture_float_linear = true; in crocus_init_screen_caps()
621 caps->texture_float_linear = true; in panfrost_init_screen_caps()
419 caps->texture_float_linear = true; in iris_init_screen_caps()
278 caps->texture_float_linear = false; in nv30_init_screen_caps()
377 caps->texture_float_linear = true; in r600_init_screen_caps()
424 caps->texture_float_linear = true; in llvmpipe_init_screen_caps()
683 caps->texture_float_linear = true; in svga_init_screen_caps()
538 caps->texture_float_linear = in fd_init_screen_caps()
685 !screen->caps.texture_float_linear; in st_create_context_priv()
1132 EXT_CAP(OES_texture_float_linear, texture_float_linear); in st_init_extensions()
325 caps->texture_float_linear = true; in nv50_init_screen_caps()
485 caps->texture_float_linear = true; in virgl_init_screen_caps()
1253 caps->texture_float_linear = true; in si_init_screen_caps()
377 caps->texture_float_linear = true; in nvc0_init_screen_caps()
364 caps->texture_float_linear = true; in d3d12_init_screen_caps()
2201 caps->texture_float_linear = true; in agx_init_screen_caps()
1089 caps->texture_float_linear = have_fp32_filter_linear(screen); in zink_init_screen_caps()
297 * ``pipe_caps.texture_float_linear``: Whether the linear minification and