Searched refs:texture_shader_state (Results 1 – 4 of 4) sorted by relevance
50 v3dvx_pack(image_view->planes[plane].texture_shader_state[index], TEXTURE_SHADER_STATE, tex) { in pack_texture_shader_state_helper()186 v3dvx_pack(buffer_view->texture_shader_state, TEXTURE_SHADER_STATE, tex) { in v3dX()
1094 iview->planes[plane].texture_shader_state[tex_state_index], in write_image_descriptor()1095 sizeof(iview->planes[plane].texture_shader_state[0])); in write_image_descriptor()1130 bview->texture_shader_state, in write_buffer_view_descriptor()1131 sizeof(bview->texture_shader_state)); in write_buffer_view_descriptor()
797 uint8_t texture_shader_state[2][V3DV_TEXTURE_SHADER_STATE_LENGTH]; member848 uint8_t texture_shader_state[V3DV_TEXTURE_SHADER_STATE_LENGTH]; member
170 uint8_t texture_shader_state[32]; member195 uint8_t texture_shader_state[32]; member