Searched refs:to_invalidate (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_screen_cache.c | 197 bool to_invalidate, in svga_screen_cache_add() argument 282 if (to_invalidate) in svga_screen_cache_add() 599 bool to_invalidate, in svga_screen_surface_destroy() argument 609 svga_screen_cache_add(svgascreen, key, to_invalidate, p_handle); in svga_screen_surface_destroy()
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D | svga_resource_buffer.c | 444 bool to_invalidate = svga_was_texture_rendered_to(tex); in svga_resource_destroy() local 445 svga_screen_surface_destroy(ss, &tex->key, to_invalidate, &tex->handle); in svga_resource_destroy() 449 svga_screen_surface_destroy(ss, &tex->backed_key, to_invalidate, &tex->backed_handle); in svga_resource_destroy()
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D | svga_screen_cache.h | 137 bool to_invalidate,
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